|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace HeavenStudio.Editor
|
|
{
|
|
public class TooltipGiver : MonoBehaviour
|
|
{
|
|
[SerializeField] private string TooltipText;
|
|
|
|
void Start()
|
|
{
|
|
Tooltip.AddTooltip(gameObject, TooltipText);
|
|
|
|
}
|
|
}
|
|
} |