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24 lines
No EOL
500 B
C#
24 lines
No EOL
500 B
C#
/// Credit Titinious (https://github.com/Titinious)
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/// Sourced from - https://github.com/Titinious/CurlyUI
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namespace UnityEngine.UI.Extensions
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{
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[System.Serializable]
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public struct Vector3_Array2D
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{
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[SerializeField]
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public Vector3[] array;
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public Vector3 this[int _idx]
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{
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get
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{
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return array[_idx];
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}
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set
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{
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array[_idx] = value;
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}
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}
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}
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} |