mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-13 21:25:09 +00:00
f4580eedfb
* Spaceball cleanup and small bug fix * Replace old hit sound in spaceball * Camera filters * added 9 new filters, including 3 types of sepia * oops * remark * normalization of fade out and fade in on filters are by 100 * GenerateFilterTypeEnum comments * Pure black and white filter * Zooming * Constant playback bar offset * Prepare box selector rewrite * Update icons, finalize * Bug fixes
83 lines
No EOL
2.2 KiB
C#
83 lines
No EOL
2.2 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using UnityEngine;
|
|
|
|
using HeavenStudio.Editor.Track;
|
|
|
|
namespace HeavenStudio.Editor
|
|
{
|
|
public class Selections : MonoBehaviour
|
|
{
|
|
public List<TimelineEventObj> eventsSelected = new List<TimelineEventObj>();
|
|
|
|
public static Selections instance { get; private set; }
|
|
|
|
private void Awake()
|
|
{
|
|
instance = this;
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
var buggedSelections = eventsSelected.FindAll(c => c == null);
|
|
if (buggedSelections.Count > 0)
|
|
{
|
|
for (int i = 0; i < buggedSelections.Count; i++)
|
|
Deselect(buggedSelections[i]);
|
|
}
|
|
if (Input.GetKey(KeyCode.LeftControl))
|
|
if (Input.GetKeyDown(KeyCode.A))
|
|
SelectAll();
|
|
}
|
|
|
|
public void ClickSelect(TimelineEventObj eventToAdd)
|
|
{
|
|
DeselectAll();
|
|
eventsSelected.Add(eventToAdd);
|
|
|
|
// CommandManager.instance.Execute(new Commands.Selection(new List<TimelineEventObj>() { eventToAdd } ));
|
|
}
|
|
|
|
public void ShiftClickSelect(TimelineEventObj eventToAdd)
|
|
{
|
|
if (!eventsSelected.Contains(eventToAdd))
|
|
{
|
|
eventsSelected.Add(eventToAdd);
|
|
}
|
|
else
|
|
{
|
|
eventsSelected.Remove(eventToAdd);
|
|
}
|
|
}
|
|
|
|
public void DragSelect(TimelineEventObj eventToAdd)
|
|
{
|
|
if (!eventsSelected.Contains(eventToAdd))
|
|
{
|
|
eventsSelected.Add(eventToAdd);
|
|
}
|
|
}
|
|
|
|
public void SelectAll()
|
|
{
|
|
DeselectAll();
|
|
var eventObjs = Timeline.instance.eventObjs;
|
|
for (int i = 0; i < eventObjs.Count; i++)
|
|
eventsSelected.Add(eventObjs[i]);
|
|
}
|
|
|
|
public void DeselectAll()
|
|
{
|
|
eventsSelected.Clear();
|
|
}
|
|
|
|
public void Deselect(TimelineEventObj eventToDeselect)
|
|
{
|
|
if (eventsSelected.Contains(eventToDeselect))
|
|
{
|
|
eventsSelected.Remove(eventToDeselect);
|
|
}
|
|
}
|
|
}
|
|
} |