mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 11:45:09 +00:00
b8049c6f03
* dj school rework * ASSET BUNDLES fdgdfgfgfgfgfgfgggggggg * more stuff * Animation scaling * gave dj yellow a script * DJ yellow now gets his head sprite changed through script again * turntable Hold animations now play * Force hold added * all sprites and anims done * tweaks * The expressions should be good now * Added bop parity to dj school and fixed a small bug * changes * Fixed bugs with the heads being funny * Added boo and cheer * Boo improvements * new icon --------- Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com>
54 lines
1.6 KiB
C#
54 lines
1.6 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace HeavenStudio.Games.Scripts_DJSchool
|
|
{
|
|
public class DJYellow : MonoBehaviour
|
|
{
|
|
public enum DJExpression
|
|
{
|
|
NeutralLeft = 0,
|
|
NeutralRight = 1,
|
|
CrossEyed = 2,
|
|
Happy = 3,
|
|
Focused = 4,
|
|
UpFirst = 5,
|
|
UpSecond = 6,
|
|
}
|
|
[SerializeField] List<Sprite> djYellowHeadSprites = new List<Sprite>();
|
|
[SerializeField] SpriteRenderer djYellowHeadSrpite;
|
|
float normalXScale;
|
|
float negativeXScale;
|
|
|
|
void Awake()
|
|
{
|
|
normalXScale = djYellowHeadSrpite.transform.localScale.x;
|
|
negativeXScale = -normalXScale;
|
|
}
|
|
|
|
public void ChangeHeadSprite(DJExpression expression)
|
|
{
|
|
if (expression == DJExpression.UpFirst && HeadSpriteCheck(DJExpression.UpSecond)) return;
|
|
djYellowHeadSrpite.sprite = djYellowHeadSprites[(int)expression];
|
|
}
|
|
|
|
public bool HeadSpriteCheck(DJExpression expression)
|
|
{
|
|
return djYellowHeadSrpite.sprite == djYellowHeadSprites[(int)expression];
|
|
}
|
|
|
|
public void Reverse(bool should = false)
|
|
{
|
|
if (should)
|
|
{
|
|
djYellowHeadSrpite.transform.localScale = new Vector3(negativeXScale, normalXScale, normalXScale);
|
|
}
|
|
else
|
|
{
|
|
djYellowHeadSrpite.transform.localScale = new Vector3(normalXScale, normalXScale, normalXScale);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|