mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 19:55:09 +00:00
aa9379e21e
it is battery acid color (i will change it) i probably did this wrong
485 lines
No EOL
16 KiB
C#
485 lines
No EOL
16 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
using Starpelly;
|
|
using DG.Tweening;
|
|
|
|
namespace HeavenStudio.Editor.Track
|
|
{
|
|
public class TimelineEventObj : MonoBehaviour
|
|
{
|
|
private float startPosX;
|
|
private float startPosY;
|
|
|
|
private Vector3 lastPos;
|
|
public Vector2 lastPos_;
|
|
private RectTransform rectTransform;
|
|
|
|
[Header("Components")]
|
|
[SerializeField] private RectTransform PosPreview;
|
|
[SerializeField] private RectTransform PosPreviewRef;
|
|
[SerializeField] public Image Icon;
|
|
[SerializeField] private Image selectedImage;
|
|
[SerializeField] private RectTransform outline;
|
|
[SerializeField] private RectTransform resizeGraphic;
|
|
[SerializeField] private RectTransform leftDrag;
|
|
[SerializeField] private RectTransform rightDrag;
|
|
// private GameObject moveTemp;
|
|
|
|
[Header("Properties")]
|
|
public Beatmap.Entity entity;
|
|
public float length;
|
|
public bool eligibleToMove = false;
|
|
private bool lastVisible;
|
|
public bool selected;
|
|
public bool mouseHovering;
|
|
public bool resizable;
|
|
public bool resizing;
|
|
public bool moving;
|
|
public bool wasDuplicated;
|
|
private bool resizingLeft;
|
|
private bool resizingRight;
|
|
private bool inResizeRegion;
|
|
public bool isCreating;
|
|
public string eventObjID;
|
|
|
|
[Header("Colors")]
|
|
public Color NormalCol;
|
|
|
|
private void Start()
|
|
{
|
|
lastPos_ = transform.localPosition;
|
|
|
|
rectTransform = GetComponent<RectTransform>();
|
|
|
|
if (!resizable)
|
|
{
|
|
Destroy(resizeGraphic.gameObject);
|
|
}
|
|
|
|
// what the fuck????
|
|
// moveTemp = new GameObject();
|
|
// moveTemp.transform.SetParent(this.transform.parent);
|
|
|
|
bool visible = rectTransform.IsVisibleFrom(Editor.instance.EditorCamera);
|
|
for (int i = 0; i < this.transform.childCount; i++)
|
|
{
|
|
if (i != 4)
|
|
this.transform.GetChild(i).gameObject.SetActive(visible);
|
|
}
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
selected = Selections.instance.eventsSelected.Contains(this);
|
|
entity = GameManager.instance.Beatmap.entities.Find(a => a.eventObj == this);
|
|
|
|
mouseHovering = RectTransformUtility.RectangleContainsScreenPoint(rectTransform, Input.mousePosition, Editor.instance.EditorCamera) && Timeline.instance.timelineState.selected;
|
|
|
|
#region Optimizations
|
|
|
|
// thank you to @chrislo27 for suggesting the fix for this.
|
|
// only renders blocks if they're in view of the timeline viewport
|
|
var leftSide = rectTransform.localPosition.x;
|
|
var rightSide = leftSide + rectTransform.sizeDelta.x;
|
|
|
|
var timelineLeftSide = (Timeline.instance.TimelineContent.localPosition.x / 100f) * -1;
|
|
var timelineRightSide = timelineLeftSide + 10.563f; // what a magic number, i'm sure I could calculate this but I'm lazy
|
|
|
|
bool visible = (rightSide >= timelineLeftSide && leftSide <= timelineRightSide);
|
|
|
|
|
|
if (visible != lastVisible)
|
|
{
|
|
for (int i = 0; i < this.transform.childCount; i++)
|
|
{
|
|
if (transform.GetChild(i).gameObject != selectedImage)
|
|
this.transform.GetChild(i).gameObject.SetActive(visible);
|
|
}
|
|
}
|
|
|
|
lastVisible = visible;
|
|
|
|
#endregion
|
|
|
|
SetColor(entity.track);
|
|
|
|
if (selected)
|
|
{
|
|
if (Input.GetKeyDown(KeyCode.Delete))
|
|
{
|
|
/*Selections.instance.Deselect(this);
|
|
Timeline.instance.DestroyEventObject(entity);*/
|
|
}
|
|
|
|
selectedImage.gameObject.SetActive(true);
|
|
for (int i = 0; i < outline.childCount; i++)
|
|
{
|
|
if (moving)
|
|
outline.GetChild(i).GetComponent<Image>().color = Color.magenta;
|
|
else
|
|
outline.GetChild(i).GetComponent<Image>().color = Color.cyan;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
selectedImage.gameObject.SetActive(false);
|
|
|
|
for (int i = 0; i < outline.childCount; i++)
|
|
outline.GetChild(i).GetComponent<Image>().color = new Color32(0, 0, 0, 51);
|
|
}
|
|
|
|
if (Conductor.instance.NotStopped())
|
|
{
|
|
Cancel();
|
|
|
|
if (moving)
|
|
moving = false;
|
|
|
|
if (selected)
|
|
{
|
|
selected = false;
|
|
selectedImage.gameObject.SetActive(false);
|
|
for (int i = 0; i < outline.childCount; i++)
|
|
outline.GetChild(i).GetComponent<Image>().color = new Color32(0, 0, 0, 51);
|
|
}
|
|
|
|
rectTransform.sizeDelta = new Vector2(rectTransform.sizeDelta.x, Timeline.instance.LayerHeight());
|
|
this.transform.localPosition = new Vector3(this.transform.localPosition.x, -entity.track * Timeline.instance.LayerHeight());
|
|
return;
|
|
}
|
|
|
|
if (!resizing)
|
|
{
|
|
if (Timeline.instance.eventObjs.FindAll(c => c.moving).Count > 0 && selected)
|
|
{
|
|
Vector3 mousePos = Editor.instance.EditorCamera.ScreenToWorldPoint(Input.mousePosition);
|
|
//duplicate the entity if holding alt or m-click
|
|
if ((!wasDuplicated) && (Input.GetKey(KeyCode.LeftAlt) || Input.GetMouseButton(2)))
|
|
{
|
|
Selections.instance.Deselect(this);
|
|
this.wasDuplicated = false;
|
|
this.moving = false;
|
|
|
|
var te = Timeline.instance.CopyEventObject(this);
|
|
|
|
Selections.instance.DragSelect(te);
|
|
|
|
te.wasDuplicated = true;
|
|
te.transform.localPosition = transform.localPosition;
|
|
te.lastPos_ = transform.localPosition;
|
|
|
|
for (int i = 0; i < Timeline.instance.eventObjs.Count; i++)
|
|
{
|
|
Timeline.instance.eventObjs[i].startPosX = mousePos.x - Timeline.instance.eventObjs[i].transform.position.x;
|
|
Timeline.instance.eventObjs[i].startPosY = mousePos.y - Timeline.instance.eventObjs[i].transform.position.y;
|
|
}
|
|
|
|
te.moving = true;
|
|
}
|
|
|
|
|
|
lastPos_ = transform.localPosition;
|
|
|
|
this.transform.position = new Vector3(mousePos.x - startPosX, mousePos.y - startPosY - 0.40f, 0);
|
|
this.transform.localPosition = new Vector3(Mathf.Max(Mathp.Round2Nearest(this.transform.localPosition.x, Timeline.SnapInterval()), 0), Timeline.instance.SnapToLayer(this.transform.localPosition.y));
|
|
|
|
if (lastPos != transform.localPosition)
|
|
{
|
|
OnMove();
|
|
}
|
|
|
|
lastPos = transform.localPosition;
|
|
}
|
|
}
|
|
else if (resizingLeft)
|
|
{
|
|
if (moving)
|
|
moving = false;
|
|
|
|
SetPivot(new Vector2(1, rectTransform.pivot.y));
|
|
Vector2 sizeDelta = rectTransform.sizeDelta;
|
|
|
|
Vector2 mousePos;
|
|
RectTransformUtility.ScreenPointToLocalPointInRectangle(rectTransform, Input.mousePosition, Editor.instance.EditorCamera, out mousePos);
|
|
|
|
sizeDelta = new Vector2(-mousePos.x + 0.15f, sizeDelta.y);
|
|
sizeDelta = new Vector2(Mathf.Clamp(sizeDelta.x, Timeline.SnapInterval(), rectTransform.localPosition.x), sizeDelta.y);
|
|
|
|
rectTransform.sizeDelta = new Vector2(Mathp.Round2Nearest(sizeDelta.x, Timeline.SnapInterval()), sizeDelta.y);
|
|
SetPivot(new Vector2(0, rectTransform.pivot.y));
|
|
OnComplete(false);
|
|
}
|
|
else if (resizingRight)
|
|
{
|
|
if (moving)
|
|
moving = false;
|
|
|
|
Vector2 sizeDelta = rectTransform.sizeDelta;
|
|
|
|
Vector2 mousePos;
|
|
RectTransformUtility.ScreenPointToLocalPointInRectangle(rectTransform, Input.mousePosition, Editor.instance.EditorCamera, out mousePos);
|
|
|
|
sizeDelta = new Vector2(mousePos.x + 0.15f, sizeDelta.y);
|
|
sizeDelta = new Vector2(Mathf.Clamp(sizeDelta.x, Timeline.SnapInterval(), Mathf.Infinity), sizeDelta.y);
|
|
|
|
rectTransform.sizeDelta = new Vector2(Mathp.Round2Nearest(sizeDelta.x, Timeline.SnapInterval()), sizeDelta.y);
|
|
SetPivot(new Vector2(0, rectTransform.pivot.y));
|
|
OnComplete(false);
|
|
}
|
|
|
|
if (Input.GetMouseButtonUp(0))
|
|
{
|
|
OnLeftUp();
|
|
OnRightUp();
|
|
}
|
|
|
|
if (resizing && selected || inResizeRegion && selected)
|
|
{
|
|
if (resizable)
|
|
Cursor.SetCursor(Resources.Load<Texture2D>("Cursors/horizontal_resize"), new Vector2(8, 8), CursorMode.Auto);
|
|
}
|
|
// should consider adding this someday
|
|
// else if (moving && selected || mouseHovering && selected)
|
|
// {
|
|
// Cursor.SetCursor(Resources.Load<Texture2D>("Cursors/move"), new Vector2(8, 8), CursorMode.Auto);
|
|
// }
|
|
else
|
|
{
|
|
Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
|
|
}
|
|
|
|
rectTransform.sizeDelta = new Vector2(rectTransform.sizeDelta.x, Timeline.instance.LayerHeight());
|
|
this.transform.localPosition = new Vector3(this.transform.localPosition.x, -entity.track * Timeline.instance.LayerHeight());
|
|
}
|
|
|
|
#region ClickEvents
|
|
|
|
public void OnClick()
|
|
{
|
|
if (Input.GetMouseButton(0) && Timeline.instance.timelineState.selected)
|
|
{
|
|
if (Input.GetKey(KeyCode.LeftShift))
|
|
{
|
|
Selections.instance.ShiftClickSelect(this);
|
|
}
|
|
else
|
|
{
|
|
if (!selected)
|
|
{
|
|
Selections.instance.ClickSelect(this);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void OnDown()
|
|
{
|
|
if (Input.GetMouseButton(0))
|
|
{
|
|
if (selected && Timeline.instance.timelineState.selected)
|
|
{
|
|
lastPos_ = transform.localPosition;
|
|
|
|
for (int i = 0; i < Timeline.instance.eventObjs.Count; i++)
|
|
{
|
|
Vector3 mousePos = Editor.instance.EditorCamera.ScreenToWorldPoint(Input.mousePosition);
|
|
Timeline.instance.eventObjs[i].startPosX = mousePos.x - Timeline.instance.eventObjs[i].transform.position.x;
|
|
Timeline.instance.eventObjs[i].startPosY = mousePos.y - Timeline.instance.eventObjs[i].transform.position.y;
|
|
}
|
|
|
|
moving = true;
|
|
}
|
|
}
|
|
else if (Input.GetMouseButton(1))
|
|
{
|
|
EventParameterManager.instance.StartParams(entity);
|
|
}
|
|
}
|
|
|
|
public void OnUp()
|
|
{
|
|
// lastPos_ = this.lastPos_;
|
|
// previousPos = this.transform.localPosition;
|
|
|
|
if (selected && Timeline.instance.timelineState.selected)
|
|
{
|
|
if (wasDuplicated)
|
|
{
|
|
Timeline.instance.FinalizeDuplicateEventStack();
|
|
wasDuplicated = false;
|
|
}
|
|
if (eligibleToMove)
|
|
{
|
|
OnComplete(true);
|
|
}
|
|
|
|
moving = false;
|
|
|
|
Cancel();
|
|
if (isCreating == true)
|
|
{
|
|
isCreating = false;
|
|
CommandManager.instance.Execute(new Commands.Place(this));
|
|
}
|
|
}
|
|
}
|
|
|
|
private void Cancel()
|
|
{
|
|
eligibleToMove = false;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ResizeEvents
|
|
|
|
public void DragEnter()
|
|
{
|
|
inResizeRegion = true;
|
|
}
|
|
|
|
public void DragExit()
|
|
{
|
|
inResizeRegion = false;
|
|
}
|
|
|
|
public void OnLeftDown()
|
|
{
|
|
if (resizable && selected)
|
|
{
|
|
ResetResize();
|
|
resizing = true;
|
|
resizingLeft = true;
|
|
}
|
|
}
|
|
|
|
public void OnLeftUp()
|
|
{
|
|
if (resizable && selected)
|
|
{
|
|
ResetResize();
|
|
}
|
|
}
|
|
|
|
|
|
public void OnRightDown()
|
|
{
|
|
if (resizable && selected)
|
|
{
|
|
ResetResize();
|
|
resizing = true;
|
|
resizingRight = true;
|
|
}
|
|
}
|
|
|
|
public void OnRightUp()
|
|
{
|
|
if (resizable && selected)
|
|
{
|
|
ResetResize();
|
|
}
|
|
}
|
|
|
|
private void ResetResize()
|
|
{
|
|
resizingLeft = false;
|
|
resizingRight = false;
|
|
resizing = false;
|
|
}
|
|
|
|
private void SetPivot(Vector2 pivot)
|
|
{
|
|
if (rectTransform == null) return;
|
|
|
|
Vector2 size = rectTransform.rect.size;
|
|
Vector2 deltaPivot = rectTransform.pivot - pivot;
|
|
Vector3 deltaPosition = new Vector3(deltaPivot.x * size.x, deltaPivot.y * size.y);
|
|
rectTransform.pivot = pivot;
|
|
rectTransform.localPosition -= deltaPosition;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region OnEvents
|
|
|
|
private void OnMove()
|
|
{
|
|
if (GameManager.instance.Beatmap.entities.FindAll(c => c.beat == this.transform.localPosition.x && c.track == GetTrack() && c != this.entity).Count > 0)
|
|
{
|
|
eligibleToMove = false;
|
|
}
|
|
else
|
|
{
|
|
eligibleToMove = true;
|
|
}
|
|
|
|
OnComplete(true);
|
|
}
|
|
|
|
private void OnComplete(bool move)
|
|
{
|
|
entity.length = rectTransform.sizeDelta.x;
|
|
entity.beat = this.transform.localPosition.x;
|
|
GameManager.instance.SortEventsList();
|
|
entity.track = GetTrack();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Selection
|
|
|
|
#endregion
|
|
|
|
#region Extra
|
|
|
|
public void SetColor(int type)
|
|
{
|
|
Color c = Color.white;
|
|
switch (type)
|
|
{
|
|
case 0:
|
|
c = EditorTheme.theme.properties.Layer1Col.Hex2RGB();
|
|
break;
|
|
case 1:
|
|
c = EditorTheme.theme.properties.Layer2Col.Hex2RGB();
|
|
break;
|
|
case 2:
|
|
c = EditorTheme.theme.properties.Layer3Col.Hex2RGB();
|
|
break;
|
|
case 3:
|
|
c = EditorTheme.theme.properties.Layer4Col.Hex2RGB();
|
|
break;
|
|
case 4:
|
|
c = EditorTheme.theme.properties.Layer5Col.Hex2RGB();
|
|
break;
|
|
}
|
|
|
|
// c = new Color(c.r, c.g, c.b, 0.85f);
|
|
transform.GetChild(0).GetComponent<Image>().color = c;
|
|
|
|
if (resizable)
|
|
{
|
|
c = new Color(0, 0, 0, 0.35f);
|
|
transform.GetChild(1).GetChild(0).GetComponent<Image>().color = c;
|
|
transform.GetChild(1).GetChild(1).GetComponent<Image>().color = c;
|
|
transform.GetChild(1).GetChild(2).GetComponent<Image>().color = c;
|
|
}
|
|
}
|
|
|
|
public int GetTrack()
|
|
{
|
|
return (int)Mathf.Round(this.transform.localPosition.y / Timeline.instance.LayerHeight()) * -1;
|
|
}
|
|
|
|
private void OnDestroy()
|
|
{
|
|
// better safety net than canada's healthcare system
|
|
// GameManager.instance.Beatmap.entities.Remove(GameManager.instance.Beatmap.entities.Find(c => c.eventObj = this));
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
} |