HeavenStudioPlus/Assets/Bundled/Games/BlueBear/Sprites/Animations/HeadAndBody
minenice55 7ccc256eaf Resource Optimization (#812)
* right foot creep

* look around stay low

* optimize the fan club prefab

use anim layers for the monkeys

* dansa med oss

* klappa era hander

* cossack sandvich

* soldier of dance

add speed halving / doubling functionality to choreographies

* fix selection of starting dance

* asset re-organization

* organize the last of the 1.0 games

* Wall

* floating windows can no longer become larger than the actual screen
2024-03-30 02:52:14 +00:00
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BiteL.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
BiteL.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
BiteR.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
BiteR.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
CryBiteL.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
CryBiteL.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
CryBiteR.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
CryBiteR.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
CryIdle.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
CryIdle.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
CryOpen.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
CryOpen.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
EyesClosed.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
EyesClosed.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
HeadAndBody.controller Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
HeadAndBody.controller.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Idle.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Idle.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
LongBiteL.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
LongBiteL.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
LongBiteR.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
LongBiteR.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
LongCryBiteL.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
LongCryBiteL.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
LongCryBiteR.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
LongCryBiteR.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Open.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Open.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
OpenEyes.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
OpenEyes.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Sad.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Sad.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Sigh.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Sigh.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Smile.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Smile.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
SmileIdle.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
SmileIdle.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
StopSmile.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
StopSmile.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00