HeavenStudioPlus/Assets/Scripts/Games/TapTrial/TapTrialPlayer.cs

15 lines
305 B
C#

using UnityEngine;
namespace RhythmHeavenMania.Games.TapTrial
{
public class TapTrialPlayer : MonoBehaviour
{
[Header("References")]
[System.NonSerialized] public Animator anim;
private void Start()
{
anim = GetComponent<Animator>();
}
}
}