HeavenStudioPlus/Assets/Scripts/Util/CommonAnimEvents.cs

15 lines
267 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace RhythmHeavenMania.Util
{
public class CommonAnimEvents : MonoBehaviour
{
public void Destroy()
{
Destroy(this.gameObject);
}
}
}