HeavenStudioPlus/Assets/Bundled/Games/SpaceDance/Sprites/Animations
minenice55 7ccc256eaf Resource Optimization (#812)
* right foot creep

* look around stay low

* optimize the fan club prefab

use anim layers for the monkeys

* dansa med oss

* klappa era hander

* cossack sandvich

* soldier of dance

add speed halving / doubling functionality to choreographies

* fix selection of starting dance

* asset re-organization

* organize the last of the 1.0 games

* Wall

* floating windows can no longer become larger than the actual screen
2024-03-30 02:52:14 +00:00
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Bop.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Bop.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
dancer.controller Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
dancer.controller.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
gramps.controller Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
gramps.controller.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsBop.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsBop.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsMiss.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsMiss.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsOhFuck.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsOhFuck.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsPunchDo.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsPunchDo.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsPunchStartEven.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsPunchStartEven.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsPunchStartOdd.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsPunchStartOdd.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsSitDownDo.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsSitDownDo.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsSitDownStart.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsSitDownStart.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsSniff.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsSniff.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsStand.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsStand.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsTalk.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsTalk.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsTurnRightDo.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsTurnRightDo.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsTurnRightStart.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
GrampsTurnRightStart.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Hit.controller Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Hit.controller.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
HitNothing.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
HitNothing.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
HitPunch.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
HitPunch.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
HitSit.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
HitSit.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
HitTurn.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
HitTurn.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Ouch.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Ouch.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PunchDo.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PunchDo.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PunchStartInner.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PunchStartInner.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PunchStartOuter.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PunchStartOuter.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ShootingStar.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ShootingStar.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
shootingStar.controller Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
shootingStar.controller.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
SitDownDo.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
SitDownDo.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
SitDownStart.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
SitDownStart.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Stand.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Stand.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
StarNothing.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
StarNothing.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
testright.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
testright.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
TurnRightDo.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
TurnRightDo.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
TurnRightStart.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
TurnRightStart.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00