HeavenStudioPlus/Assets/Scripts/LevelEditor/TempoFinder/TempoFinder.cs
Mytiaoga 311bda5fd3 Updated Inputs for some minigames
First Contact & DJ School has their inputs methods updated
2022-07-08 13:27:10 +08:00

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1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace HeavenStudio.Editor
{
public class TempoFinder : MonoBehaviour
{
[SerializeField] private GameObject tempoFinder;
private bool pressed;
private float timePressed;
[SerializeField] private BPMText bpmText;
private void Awake()
{
pressed = false;
timePressed = 0f;
}
public void SwitchTempoDialog()
{
if(tempoFinder.activeSelf) {
tempoFinder.SetActive(false);
timePressed = 0;
bpmText.ResetText();
} else {
tempoFinder.SetActive(true);
}
}
public void TapBPM()
{
pressed = true;
}
private void Update()
{
timePressed += Time.deltaTime;
if(pressed)
{
pressed = false;
bpmText.ChangeText(timePressed);
timePressed = 0;
}
}
}
}