HeavenStudioPlus/Assets/StreamingAssets/rvlseesaw/common.manifest

120 lines
5.6 KiB
Plaintext

ManifestFileVersion: 0
CRC: 1835188912
Hashes:
AssetFileHash:
serializedVersion: 2
Hash: bd4d09439f0247420cca5b0a475ad5cb
TypeTreeHash:
serializedVersion: 2
Hash: 6ddefc915b4006f12246ed1f50bf5b87
HashAppended: 0
ClassTypes:
- Class: 1
Script: {instanceID: 0}
- Class: 4
Script: {instanceID: 0}
- Class: 21
Script: {instanceID: 0}
- Class: 28
Script: {instanceID: 0}
- Class: 48
Script: {instanceID: 0}
- Class: 74
Script: {instanceID: 0}
- Class: 83
Script: {instanceID: 0}
- Class: 91
Script: {instanceID: 0}
- Class: 95
Script: {instanceID: 0}
- Class: 114
Script: {fileID: 11500000, guid: 58363b7d7cc85c049acdb5201a99b934, type: 3}
- Class: 114
Script: {fileID: 11500000, guid: 4858dd6b796697647860c426ac17b822, type: 3}
- Class: 115
Script: {instanceID: 0}
- Class: 198
Script: {instanceID: 0}
- Class: 199
Script: {instanceID: 0}
- Class: 212
Script: {instanceID: 0}
- Class: 213
Script: {instanceID: 0}
SerializeReferenceClassIdentifiers:
- AssemblyName: Assembly-CSharp
ClassName: HeavenStudio.SuperCurveObject/Path
- AssemblyName: Assembly-CSharp
ClassName: HeavenStudio.SuperCurveObject/PathPos
Assets:
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Choke_Saw.anim
- Assets/Resources/Sfx/games/seeSaw/otherLongJump.wav
- Assets/Resources/Sprites/Games/SeeSaw/Seesaw1.png
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Rod/Bad.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Land_In_Barely.anim
- Assets/Resources/Sfx/games/seeSaw/otherHighJump.wav
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_OutOut_Start.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_InIn_Fall.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_InIn_Start.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Saw.controller
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/NeutralSee.anim
- Assets/Resources/Sprites/Games/SeeSaw/Refs/Screenspace.png
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/BopSaw_Strum.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/GetUp_Out_Big.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Land_In_Big.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_OutOut_Fall.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/BadOut_SeeReact.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/NoInvert.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Explode.anim
- Assets/Resources/Sprites/Games/SeeSaw/Gradient.png
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_OutOut_Transform.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/GetUp_Out_Miss.anim
- Assets/Resources/Games/seeSaw.prefab
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/BadIn_SeeReact.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/SeeInverter.controller
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/BopSaw.anim
- Assets/Resources/Sfx/games/seeSaw/explosionBlack.wav
- Assets/Resources/Sfx/games/seeSaw/otherShortJump.wav
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Rod/Lightning.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Land_Out_Barely.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Rod/Good.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/SawInverter/Invert.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Invert.anim
- Assets/Resources/Sprites/Games/SeeSaw/Refs/Full.png
- Assets/Resources/Sfx/games/seeSaw/just.wav
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Land_Out_Big.anim
- Assets/Resources/Sprites/Games/SeeSaw/Seesaw2.png
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Rod/Seesaw.controller
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Land_Out_Miss.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/BigTuck_See.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/GetUp_In_Big.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_OutIn_Start.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Land_Out.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/NeutralSaw.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/BopSee.anim
- Assets/Resources/Sfx/games/seeSaw/explosionWhite.wav
- Assets/Resources/Sfx/games/seeSaw/midAirShine.wav
- Assets/Resources/Sfx/games/seeSaw/prepareHigh.wav
- Assets/Resources/Sfx/games/seeSaw/playerLongJump.wav
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Choke_Saw_Intro.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/GetUp_In_Miss.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Choke_See.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_OutIn_Tuck.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/SawInverter/NoInvert.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_OutIn_Transform.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Land_In_Miss.anim
- Assets/Resources/Sprites/Games/SeeSaw/SeeSaw.mat
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/GetUp_In.anim
- Assets/Resources/Sfx/games/seeSaw/playerShortJump.wav
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/GetUp_Out.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/SawInverter/GuyInverter.controller
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Rod/Neut.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/BopSee_Strum.anim
- Assets/Resources/Sfx/games/seeSaw/otherLand.wav
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Jump_InOut_Tuck.anim
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Choke_See_Intro.anim
- Assets/Resources/Sfx/games/seeSaw/miss.wav
- Assets/Resources/Sprites/Games/SeeSaw/Animation/Guy/Land_In.anim
- Assets/Resources/Sfx/games/seeSaw/playerHighJump.wav
Dependencies: []