HeavenStudioPlus/Assets/Resources/Sprites/Games
Braedon fa519d25d7 A lot of stuff (Read desc)
Beat action is now used to define one-off objects that is used by the beat but I don't wanna bother making a different script for. Example case: the "hit 3" sprite in Karate Man.

Animation helpers for functions I don't wanna rewrite 100,000 times.

General improvements for Karate Man, like prepare animation and some updates to game events.
2022-01-21 02:09:32 -05:00
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ClappyTrio Karate Man started. 2021-12-29 01:52:48 -05:00
Fork Lifter Karate Man started. 2021-12-29 01:52:48 -05:00
KarateMan A lot of stuff (Read desc) 2022-01-21 02:09:32 -05:00
Spaceball Karate Man started. 2021-12-29 01:52:48 -05:00
ClappyTrio.meta Proper naming for sprites 2021-12-21 19:42:01 -05:00
Fork Lifter.meta Proper naming for sprites 2021-12-21 19:42:01 -05:00
KarateMan.meta Karate Man started. 2021-12-29 01:52:48 -05:00
Spaceball.meta Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00