mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-15 06:05:10 +00:00
42 lines
No EOL
2 KiB
C#
42 lines
No EOL
2 KiB
C#
/// Credit setchi (https://github.com/setchi)
|
|
/// Sourced from - https://github.com/setchi/FancyScrollView
|
|
|
|
namespace UnityEngine.UI.Extensions
|
|
{
|
|
/// <summary>
|
|
/// <see cref="FancyGridView{TItemData, TContext}"/> のセルを実装するための抽象基底クラス.
|
|
/// <see cref="FancyCell{TItemData, TContext}.Context"/> が不要な場合は
|
|
/// 代わりに <see cref="FancyGridViewCell{TItemData}"/> を使用します.
|
|
/// </summary>
|
|
/// <typeparam name="TItemData">アイテムのデータ型.</typeparam>
|
|
/// <typeparam name="TContext"><see cref="FancyCell{TItemData, TContext}.Context"/> の型.</typeparam>
|
|
public abstract class FancyGridViewCell<TItemData, TContext> : FancyScrollRectCell<TItemData, TContext>
|
|
where TContext : class, IFancyGridViewContext, new()
|
|
{
|
|
/// <inheritdoc/>
|
|
protected override void UpdatePosition(float normalizedPosition, float localPosition)
|
|
{
|
|
var cellSize = Context.GetCellSize();
|
|
var spacing = Context.GetStartAxisSpacing();
|
|
var groupCount = Context.GetGroupCount();
|
|
|
|
var indexInGroup = Index % groupCount;
|
|
var positionInGroup = (cellSize + spacing) * (indexInGroup - (groupCount - 1) * 0.5f);
|
|
|
|
transform.localPosition = Context.ScrollDirection == ScrollDirection.Horizontal
|
|
? new Vector2(-localPosition, -positionInGroup)
|
|
: new Vector2(positionInGroup, localPosition);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// <see cref="FancyGridView{TItemData}"/> のセルを実装するための抽象基底クラス.
|
|
/// </summary>
|
|
/// <typeparam name="TItemData">アイテムのデータ型.</typeparam>
|
|
/// <seealso cref="FancyGridViewCell{TItemData, TContext}"/>
|
|
public abstract class FancyGridViewCell<TItemData> : FancyGridViewCell<TItemData, FancyGridViewContext>
|
|
{
|
|
/// <inheritdoc/>
|
|
public sealed override void SetContext(FancyGridViewContext context) => base.SetContext(context);
|
|
}
|
|
} |