HeavenStudioPlus/Assets/Bundled/Games/Ringside/Sprites/Animations
minenice55 1c6eae8005
Resource Optimization (#812)
* right foot creep

* look around stay low

* optimize the fan club prefab

use anim layers for the monkeys

* dansa med oss

* klappa era hander

* cossack sandvich

* soldier of dance

add speed halving / doubling functionality to choreographies

* fix selection of starting dance

* asset re-organization

* organize the last of the 1.0 games

* Wall

* floating windows can no longer become larger than the actual screen
2024-03-30 02:52:14 +00:00
..
Head Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Audience.controller Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Audience.controller.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
BigGuyOne.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
BigGuyOne.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
BigGuyOneIdle.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
BigGuyOneIdle.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
BigGuyTwo.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
BigGuyTwo.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
BigGuyTwoIdle.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
BigGuyTwoIdle.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
BlinkReporter.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
BlinkReporter.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Bop.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Bop.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
BopPec.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
BopPec.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Cough.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Cough.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ExcitedReporter.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ExcitedReporter.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ExcitedReporterNewspaper.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ExcitedReporterNewspaper.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Extend.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Extend.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ExtendBlink.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ExtendBlink.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ExtendIdle.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ExtendIdle.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ExtendLate.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ExtendLate.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ExtendMiss.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ExtendMiss.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ExtendRest.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ExtendRest.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ExtendSmile.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ExtendSmile.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
FlinchReporter.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
FlinchReporter.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Head.controller Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Head.controller.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Head.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
HeartReporter.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
HeartReporter.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
HeartReporterNewspaper.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
HeartReporterNewspaper.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Idle.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Idle.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
IdleAudience.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
IdleAudience.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
IdleLate.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
IdleLate.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
IdleMiss.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
IdleMiss.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
IdleReporter.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
IdleReporter.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
IdleReporterNewspaper.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
IdleReporterNewspaper.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
IsThat.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
IsThat.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Miss1Newspaper.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Miss1Newspaper.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Miss2Newspaper.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Miss2Newspaper.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Miss3Newspaper.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Miss3Newspaper.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Miss4Newspaper.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Miss4Newspaper.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Miss5Newspaper.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Miss5Newspaper.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Miss6Newspaper.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Miss6Newspaper.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
NewpaperIdleRight.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
NewpaperIdleRight.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Newspaper.controller Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Newspaper.controller.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
NewspaperEnter.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
NewspaperEnter.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
NewspaperEnterRight.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
NewspaperEnterRight.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
NewspaperIdle.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
NewspaperIdle.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pec.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pec.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose1.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose1.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose1Newspaper.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose1Newspaper.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose2.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose2.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose2Newspaper.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose2Newspaper.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose3.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose3.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose3Newspaper.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose3Newspaper.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose4.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose4.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose4Newspaper.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose4Newspaper.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose5.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose5.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose5Newspaper.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose5Newspaper.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose6.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose6.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose6Newspaper.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Pose6Newspaper.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseAudience.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseAudience.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseFlash.controller Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseFlash.controller.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseFlashing.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseFlashing.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseMiss1.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseMiss1.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseMiss2.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseMiss2.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseMiss3.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseMiss3.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseMiss4.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseMiss4.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseMiss5.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseMiss5.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseMiss6.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PoseMiss6.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PreparePose.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PreparePose.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PreparePoseIdle.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
PreparePoseIdle.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Reporter.controller Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Reporter.controller.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ReporterLate.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ReporterLate.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ReporterMiss.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ReporterMiss.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ReporterNewspaper.controller Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
ReporterNewspaper.controller.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
SmileReporter.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
SmileReporter.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Woah.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Woah.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Wrestler.controller Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Wrestler.controller.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
WrestlerNewspaper.controller Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
WrestlerNewspaper.controller.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Wubba.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Wubba.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Ye.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
Ye.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
YeMiss.anim Resource Optimization (#812) 2024-03-30 02:52:14 +00:00
YeMiss.anim.meta Resource Optimization (#812) 2024-03-30 02:52:14 +00:00