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AstrlJelly 1a78876bae
Octopus Machine Finalized (#437)
* copied some code

broken rn but i'll fix it on my pc
(commiting to work not on my laptop)

* general work idk

basically got all the blocks/parameters in that i want for now
mostly need to fix the copied glee club at this point

* blehh it's almost done

but no animators means no real progress.

* squeeze anim done

* pop anim has popped up

* inputs are inputting and animations are animating

TODO:
* fix bopping/preparing so it's not janky and weird
* bubble entrance
* color tweening (about halfway done)

* more stuff yippee

* so much stuff

* bubbles block (still kinda wip?)
* squeeze color works
* preparing so much better
* added the thing where the release sfx doesn't play sometimes

* finalizing the game!

hopefully no bugs :3

* i'm pretty sure it's done!

yippee

* final

---------

Co-authored-by: wookywok <wookywok11@gmail.com>
2023-05-28 04:33:02 +00:00
.github quick bug report form fix 2023-05-17 14:58:34 +02:00
.vscode feat: add vscode extension and settings so editorconfig actually work (#294) 2023-02-20 05:50:46 +00:00
AssetBundles/StandaloneWindows Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
Assets Octopus Machine Finalized (#437) 2023-05-28 04:33:02 +00:00
Packages Upgrade Fixes (#369) 2023-03-27 15:43:14 +00:00
ProjectSettings Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
.editorconfig Proper editor button sprites and Tooltip improvements 2022-01-15 00:20:47 -05:00
.gitignore feat: actually not overkill gitignore this time (#302) 2023-02-21 09:13:59 +00:00
.vsconfig Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Animations.meta Tram&Pauline 2022-06-21 18:31:20 -07:00
BUILD.md Update BUILD.md 2023-04-01 20:31:33 +02:00
CREDITS.md Upgrade to Unity 2021.3.21 (#368) 2023-03-27 05:38:14 +00:00
Editor.meta Current version pull 2022-07-11 14:22:12 +08:00
Effects.meta Tram&Pauline 2022-06-21 18:31:20 -07:00
LICENSE.md Create LICENSE.md 2021-12-21 22:42:00 -05:00
README.md Update README.md 2023-04-20 13:44:10 -04:00
song.wav Basic saving and loading system 2022-01-30 07:03:37 -05:00

This project is still in development. There are NO public compiled releases (yet).

Heaven Studio

(WIP) A tool to create playable Rhythm Heaven custom remixes, with many customization options.

Discord

License: GPL v3

Progress Spreadsheet

YouTube Channel

Bug Report Form

Documentation

prCapture

Prebuilt Binaries

This project is still in development, so there are currently no release builds yet. GitHub Actions creates experimental builds on each commmit, but minimal support will be provided.

Important Notes:

  • On MacOS and Linux builds you may experience bugs with audio-related tasks, but in most cases Heaven Studio works perfectly.
  • On MacOS you'll need to have Discord open in the background for now, there's a bug that causes the DiscordSDK library to crash when the rich presence is updated while Discord is not open in the background.
  • MacOS and Linux prebuilt binaries ARE BUGGY (AssetBundles do not get built causing some minigames as KarateMan to not render correctly), please build the project yourself instead using the instructions below.

Self-Building

Heaven Studio is made in Unity 2021.3.21, and programmed with Visual Studio Code.

Build Instructions: BUILD.md (or the more maintained documentation page)

Other information

Rhythm Heaven is the intellectual property of Nintendo. This program is NOT endorsed nor sponsored in any way by Nintendo. All used properties of Nintendo (such as names, audio, graphics, etc.) in this software are not intended to maliciously infringe trademark rights. All other trademarks and assets are property of their respective owners. This is a community project and this is available for others to use according to the GPL-3.0 license, without charge.