HeavenStudioPlus/Assets/Bundled/Games/KarateMan/Sprites/anime/karateman
minenice55 d7ab27439c Resource Optimization (#812)
* right foot creep

* look around stay low

* optimize the fan club prefab

use anim layers for the monkeys

* dansa med oss

* klappa era hander

* cossack sandvich

* soldier of dance

add speed halving / doubling functionality to choreographies

* fix selection of starting dance

* asset re-organization

* organize the last of the 1.0 games

* Wall

* floating windows can no longer become larger than the actual screen
2024-03-29 23:00:59 -04:00
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Head Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
BackHand.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
BackHand.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
Beat.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
Beat.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
Head.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
Jab.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
Jab.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
JabNoNuri.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
JabNoNuri.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
KarateMan.controller Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
KarateMan.controller.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
LowJab.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
LowJab.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
LowKick.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
LowKick.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
LowKickMiss.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
LowKickMiss.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
ManCharge.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
ManCharge.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
ManChargeOut.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
ManChargeOut.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
ManKick.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
ManKick.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
ManReturn.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
ManReturn.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
NoPose.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
NoPose.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
Straight.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
Straight.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
ToReady.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
ToReady.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
UpperCut.anim Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
UpperCut.anim.meta Resource Optimization (#812) 2024-03-29 23:00:59 -04:00