HeavenStudioPlus/Assets/Scripts/Games/RhythmTweezers
minenice55 a57c373dfb Second PlayerActionEvent Pass (#206)
* fix crop stomp input scheduling bugs

* update space soccer to use PlayerActionEvent

* update spaceball to use PlayerActionEvent

make PlayerActionEvents clean themselves up on game switch

* update rhythm rally to use PlayerActionEvent

* update rhythm tweezers to use PlayerActionEvent

* update mahou tsukai to use PlayerActionEvent

* reduce logging level
2023-01-15 22:05:25 -05:00
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Hair.cs Second PlayerActionEvent Pass (#206) 2023-01-15 22:05:25 -05:00
Hair.cs.meta Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00
LongHair.cs Second PlayerActionEvent Pass (#206) 2023-01-15 22:05:25 -05:00
LongHair.cs.meta bread2unity BCCAD interpreter setup 2022-02-10 03:13:54 -05:00
RhythmTweezers.cs start implementation of new format 2022-08-21 19:46:45 -04:00
RhythmTweezers.cs.meta Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Tweezers.cs Moved all minigame initialization to Awake() 2022-03-25 19:08:46 -07:00
Tweezers.cs.meta Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00