HeavenStudioPlus/Assets/Scripts/InputType.cs

34 lines
702 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace HeavenStudio
{
public enum InputType : int {
//General
//-------
//Down
STANDARD_DOWN = 0,
STANDARD_ALT_DOWN = 1,
DIRECTION_DOWN = 2,
//Up
STANDARD_UP = 3,
STANDARD_ALT_UP = 4,
DIRECTION_UP = 5,
//Specific
//--------
//Down
DIRECTION_DOWN_DOWN = 6,
DIRECTION_UP_DOWN = 7,
DIRECTION_LEFT_DOWN = 8,
DIRECTION_RIGHT_DOWN = 9,
//Up
DIRECTION_DOWN_UP = 10,
DIRECTION_UP_UP = 11,
DIRECTION_LEFT_UP = 12,
DIRECTION_RIGHT_UP = 13
}
}