HeavenStudioPlus/Assets/Scripts/Games/TotemClimb/TCTotem.cs

23 lines
531 B
C#

using HeavenStudio.Util;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace HeavenStudio.Games.Scripts_TotemClimb
{
public class TCTotem : MonoBehaviour
{
[NonSerialized] public double beat;
[SerializeField] private Animator _anim;
[SerializeField] private Transform _jumperPoint;
public Transform JumperPoint => _jumperPoint;
public void Bop()
{
_anim.DoScaledAnimationAsync("Bop", 0.5f);
}
}
}