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18SeamlessNormalMaps512Free
NEW GAME - Nip in the Bud! ( #9 )
2024-06-12 10:38:28 -04:00
AmplifyColor
Resource Optimization ( #812 )
2024-03-30 02:52:14 +00:00
Bundled
Add Back Non-infringing Assets ( #11 )
2024-07-04 05:55:04 -04:00
ColorMask
Airboarder is now More Recolorable! ( #889 )
2024-04-22 12:22:15 +00:00
CRTEffects
Retro VFX! (also airboarder works now) ( #780 )
2024-03-11 21:21:51 +00:00
DoodleShader
NEW GAME - Nip in the Bud! ( #9 )
2024-06-12 10:38:28 -04:00
Editor
fix spritesheet scaler incorrectly setting pivots
2024-01-19 20:51:14 -05:00
GUIWindows
Resource Optimization ( #812 )
2024-03-30 02:52:14 +00:00
Plugins
Change Project License to MIT ( #700 )
2024-02-16 06:17:16 +00:00
PostProcessingOutlines
Small Bugfixes ( #95 )
2022-06-08 20:35:15 -07:00
PostProcessingVFX
Pixelize VFX! ( #895 )
2024-04-28 02:45:33 +00:00
Presets
NEW GAME - Nip in the Bud! ( #9 )
2024-06-12 10:38:28 -04:00
Resources
Go for a Perfect! ( #16 )
2024-11-13 20:50:19 -05:00
Scenes
Go for a Perfect! ( #16 )
2024-11-13 20:50:19 -05:00
Scripts
remove leftovers and throw in fangame mems ( #18 )
2024-11-13 20:49:59 -05:00
Shaders
bach
2024-05-14 00:39:59 +00:00
TextMesh Pro
Resource Optimization ( #812 )
2024-03-30 02:52:14 +00:00
VHSEffect-main
Nip in the Bud Updates & VHS Effect for Retro TV! ( #12 )
2024-08-29 14:45:21 -04:00
X-PostProcessing
Pixelize VFX! ( #895 )
2024-04-28 02:45:33 +00:00
.DS_Store
JoyShockLibrary ( #213 )
2023-01-20 20:39:58 -05:00
18SeamlessNormalMaps512Free.meta
NEW GAME - Nip in the Bud! ( #9 )
2024-06-12 10:38:28 -04:00
AmplifyColor.meta
Camera filters ( #242 )
2023-01-26 22:42:16 -05:00
Bundled.meta
Resource Optimization ( #812 )
2024-03-30 02:52:14 +00:00
ColorMask.meta
Airboarder is now More Recolorable! ( #889 )
2024-04-22 12:22:15 +00:00
CRTEffects.meta
Retro VFX! (also airboarder works now) ( #780 )
2024-03-11 21:21:51 +00:00
DoodleShader.meta
NEW GAME - Nip in the Bud! ( #9 )
2024-06-12 10:38:28 -04:00
Editor.meta
bread2unity started but not really (read desc)
2022-02-09 01:16:16 -05:00
GUIWindows.meta
First Contact & Tap Trial
2022-07-11 13:53:25 +08:00
icon.png
update the things ( #6 )
2024-06-09 22:29:43 -04:00
icon.png.meta
update the things ( #6 )
2024-06-09 22:29:43 -04:00
Materials.meta
Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games
2022-02-12 09:57:45 -07:00
Plugins.meta
Fork Lifter Spaghetti Code
2021-12-18 23:10:43 -05:00
PostProcessingOutlines.meta
BTSDS: Outlines via Post Processing
2022-03-10 05:45:21 -07:00
PostProcessingVFX.meta
Post Processing Effects + Screen Tiling ( #583 )
2023-11-23 21:31:23 +00:00
Presets.meta
NEW GAME - Nip in the Bud! ( #9 )
2024-06-12 10:38:28 -04:00
Readme.asset
NEW GAME - Nip in the Bud! ( #9 )
2024-06-12 10:38:28 -04:00
Readme.asset.meta
NEW GAME - Nip in the Bud! ( #9 )
2024-06-12 10:38:28 -04:00
Resources.meta
Fork Lifter Spaghetti Code
2021-12-18 23:10:43 -05:00
Scenes.meta
Fork Lifter Spaghetti Code
2021-12-18 23:10:43 -05:00
Scripts.meta
Fork Lifter Spaghetti Code
2021-12-18 23:10:43 -05:00
Shaders.meta
Proper namespaces
2021-12-20 20:10:49 -05:00
StreamingAssets.meta
Allow games to load assets from AssetBundles ( #102 )
2022-06-12 12:32:00 -07:00
Tests.meta
Basic saving and loading system
2022-01-30 07:03:37 -05:00
TextMesh Pro.meta
Fork Lifter Spaghetti Code
2021-12-18 23:10:43 -05:00
VHSEffect-main.meta
Nip in the Bud Updates & VHS Effect for Retro TV! ( #12 )
2024-08-29 14:45:21 -04:00
X-PostProcessing.meta
Retro VFX! (also airboarder works now) ( #780 )
2024-03-11 21:21:51 +00:00