mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 11:45:09 +00:00
6cd08f1b5d
* meat grinder prefab + sprite cutting/naming done + icon title :) * Boss Bop, Miss, & Signal Anims can you read * Boss Call Anim self-explanatory * fix the z axis + new sprite still working on getting those bops working. they're a bit weird (not the anim itself) * Restored Meat Grinder Animations i have no idea what just happened with github but the animations are back * All Tack Animations Complete just missing the meat anims * Literally two lines changed skull emoji (forgot to set the light meat for the miss anim to inactive by default) * Meat Grinder Anims (should be) Done Added the Meat Hit anims * goodnight * bopping every beat * tons of sfx * meat calls with their corresponding sfx/animations have been added * prefunctions... * inputs + sfx + prefunction making swift progress here :) * little commit more cues and animation stuff so that i can have new animations * Meat Toss Anims also fixed up some of tack's hit anims to make the smear more consistent * night night * moved all the meat stuff to a new script -this should help with instantiating the meat * animations are a bit more comprehensive * man, barelies are way easier than i thought they were gonna be * instantiating works now committing to work on my pc instead of my laptop but i have been getting a lot done with the meat! it's just that most of that stuff is learning what i can't do... * Boss Animation Tweaks Adjusted Boss' bop and miss animations * woohoo animation! hi sean this is for u. tell me anything to tweak :) * Quick Meat Toss Anim Fix Prevents meat from playing the toss animation twice * meat hit animation works! sometimes there's a frame where the first frame of its animation pops up but i should be able to fix that also just general improvements + framework for different meats * it's done! or at least out of wip! * you can select which meat type is tossed (defaults to random) * ghost meat has been busted (it looped back to its first frame of anim sometimes right before being destroyed; i just added a single frame idle.) * overall just optimized code * removed WIP from game name * a few touch-ups * change all sfx to ogg -also amplified toss.ogg by 4db, was hard to hear at the same time as hitting a cue * fixed boss not bopping a beat after a signal -a very small bit hacky but it really works fine. will fix if any problems come up (but i added a check so that there shouldn't be) * i have stashed changes :P * new bg + remove references title * boss weird bopping fixed + game switches fixed * final touch-ups --------- Co-authored-by: Seanski2 <seanbenedit@gmail.com>
798 lines
18 KiB
Text
798 lines
18 KiB
Text
fileFormatVersion: 2
|
|
guid: adbc5b443bdc23e469209cc4f602d17d
|
|
TextureImporter:
|
|
internalIDToNameTable:
|
|
- first:
|
|
213: -488197822107945266
|
|
second: Hammer_Smear
|
|
- first:
|
|
213: -340645015917747841
|
|
second: MeatGrinder_32
|
|
externalObjects: {}
|
|
serializedVersion: 11
|
|
mipmaps:
|
|
mipMapMode: 0
|
|
enableMipMap: 0
|
|
sRGBTexture: 1
|
|
linearTexture: 0
|
|
fadeOut: 0
|
|
borderMipMap: 0
|
|
mipMapsPreserveCoverage: 0
|
|
alphaTestReferenceValue: 0.5
|
|
mipMapFadeDistanceStart: 1
|
|
mipMapFadeDistanceEnd: 3
|
|
bumpmap:
|
|
convertToNormalMap: 0
|
|
externalNormalMap: 0
|
|
heightScale: 0.25
|
|
normalMapFilter: 0
|
|
isReadable: 0
|
|
streamingMipmaps: 0
|
|
streamingMipmapsPriority: 0
|
|
vTOnly: 0
|
|
grayScaleToAlpha: 0
|
|
generateCubemap: 6
|
|
cubemapConvolution: 0
|
|
seamlessCubemap: 0
|
|
textureFormat: 1
|
|
maxTextureSize: 2048
|
|
textureSettings:
|
|
serializedVersion: 2
|
|
filterMode: 1
|
|
aniso: 1
|
|
mipBias: 0
|
|
wrapU: 1
|
|
wrapV: 1
|
|
wrapW: 1
|
|
nPOTScale: 0
|
|
lightmap: 0
|
|
compressionQuality: 50
|
|
spriteMode: 2
|
|
spriteExtrude: 1
|
|
spriteMeshType: 1
|
|
alignment: 0
|
|
spritePivot: {x: 0.5, y: 0.5}
|
|
spritePixelsToUnits: 100
|
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
|
spriteGenerateFallbackPhysicsShape: 1
|
|
alphaUsage: 1
|
|
alphaIsTransparency: 1
|
|
spriteTessellationDetail: -1
|
|
textureType: 8
|
|
textureShape: 1
|
|
singleChannelComponent: 0
|
|
flipbookRows: 1
|
|
flipbookColumns: 1
|
|
maxTextureSizeSet: 0
|
|
compressionQualitySet: 0
|
|
textureFormatSet: 0
|
|
ignorePngGamma: 0
|
|
applyGammaDecoding: 0
|
|
platformSettings:
|
|
- serializedVersion: 3
|
|
buildTarget: DefaultTexturePlatform
|
|
maxTextureSize: 4096
|
|
resizeAlgorithm: 0
|
|
textureFormat: -1
|
|
textureCompression: 1
|
|
compressionQuality: 50
|
|
crunchedCompression: 0
|
|
allowsAlphaSplitting: 0
|
|
overridden: 0
|
|
androidETC2FallbackOverride: 0
|
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
- serializedVersion: 3
|
|
buildTarget: Standalone
|
|
maxTextureSize: 4096
|
|
resizeAlgorithm: 0
|
|
textureFormat: -1
|
|
textureCompression: 1
|
|
compressionQuality: 50
|
|
crunchedCompression: 0
|
|
allowsAlphaSplitting: 0
|
|
overridden: 0
|
|
androidETC2FallbackOverride: 0
|
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
- serializedVersion: 3
|
|
buildTarget: WebGL
|
|
maxTextureSize: 2048
|
|
resizeAlgorithm: 0
|
|
textureFormat: -1
|
|
textureCompression: 1
|
|
compressionQuality: 50
|
|
crunchedCompression: 0
|
|
allowsAlphaSplitting: 0
|
|
overridden: 0
|
|
androidETC2FallbackOverride: 0
|
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
spriteSheet:
|
|
serializedVersion: 2
|
|
sprites:
|
|
- serializedVersion: 2
|
|
name: LightMeat_Smear
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 1854
|
|
y: 2519
|
|
width: 505
|
|
height: 207
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 70564646e2dd58360800000000000000
|
|
internalID: 7171381172979918087
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: BossFace_Idle
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 273
|
|
y: 2491
|
|
width: 266
|
|
height: 222
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 25df02ba11311c990800000000000000
|
|
internalID: -7367586548794983086
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: BossFace_Start
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 589
|
|
y: 2493
|
|
width: 266
|
|
height: 222
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 752d477eecf94a5e0800000000000000
|
|
internalID: -1899217431848234409
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: Pounder_Head
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 913
|
|
y: 2247
|
|
width: 476
|
|
height: 474
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 65a268dfe58eddcb0800000000000000
|
|
internalID: -4837454930048046506
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: Pounder_Joint
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 1493
|
|
y: 2247
|
|
width: 106
|
|
height: 330
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 1e4504c011d849f90800000000000000
|
|
internalID: -6947773220766329631
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: LightMeat_Ball
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 2491
|
|
y: 2533
|
|
width: 238
|
|
height: 186
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 10c39f2a8c7c45550800000000000000
|
|
internalID: 6148759055809199105
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: DarkMeat_Smack
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 2813
|
|
y: 2297
|
|
width: 304
|
|
height: 433
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: ecda10e5c4f9b9f80800000000000000
|
|
internalID: -8098704354552205874
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: TackFace_Relieved
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 3645
|
|
y: 1747
|
|
width: 451
|
|
height: 452
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 46602290edf6793e0800000000000000
|
|
internalID: -2047044506189953436
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: LightMeat_Smack
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 3211
|
|
y: 2295
|
|
width: 258
|
|
height: 435
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: e8fcd30b974531f50800000000000000
|
|
internalID: 6850912339785273230
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: BossFace_Barely
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 275
|
|
y: 2193
|
|
width: 266
|
|
height: 222
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 277f5a9213147dff0800000000000000
|
|
internalID: -11468794637191310
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: BossFace_Call
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 597
|
|
y: 2177
|
|
width: 264
|
|
height: 240
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 1df02230fc39b6340800000000000000
|
|
internalID: 4858139140369289169
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: DarkMeat_Smear
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 1703
|
|
y: 2311
|
|
width: 692
|
|
height: 180
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 608c4b719f61aa150800000000000000
|
|
internalID: 5884541122213365766
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: DarkMeat_Ball
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 2471
|
|
y: 2309
|
|
width: 272
|
|
height: 188
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 492b34ccf69f82de0800000000000000
|
|
internalID: -1357561029088529772
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: BossBody_Idle
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 265
|
|
y: 1875
|
|
width: 304
|
|
height: 246
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: cac8b03c35efa1b60800000000000000
|
|
internalID: 7717760547160820908
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: BossBody_Sway
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 601
|
|
y: 1867
|
|
width: 279
|
|
height: 268
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 0591432418225ae10800000000000000
|
|
internalID: 2208209130851932496
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: MeatGrinder_15
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 917
|
|
y: 2113
|
|
width: 54
|
|
height: 52
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 91eb2f34f36d656f0800000000000000
|
|
internalID: -696133525170897383
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: TackFace_Idle
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 1589
|
|
y: 1757
|
|
width: 452
|
|
height: 452
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 323d00e1290947bd0800000000000000
|
|
internalID: -2633320924861902045
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: TackFace_Barely
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 2101
|
|
y: 1757
|
|
width: 452
|
|
height: 454
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 9f9936eef607f97a0800000000000000
|
|
internalID: -6368247722035406343
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: TackFace_Base
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 2619
|
|
y: 1757
|
|
width: 452
|
|
height: 454
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 9c3198228d9de7f00800000000000000
|
|
internalID: 1116569279950033865
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: TackFace_Happy
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 3123
|
|
y: 1759
|
|
width: 452
|
|
height: 452
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 56db3339239ab80b0800000000000000
|
|
internalID: -5725296466588353179
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: BossArmRight_Call
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 921
|
|
y: 1877
|
|
width: 126
|
|
height: 198
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 29a979be5bcbc9380800000000000000
|
|
internalID: -8963081668846445934
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: BossArmLeft_Call
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 1113
|
|
y: 1865
|
|
width: 100
|
|
height: 218
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: daecb69b252c54ba0800000000000000
|
|
internalID: -6105260059276882259
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: BossArmLeft_Idle
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 293
|
|
y: 1729
|
|
width: 174
|
|
height: 99
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 0741dc393dc641730800000000000000
|
|
internalID: 3968916827593839728
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: BossArmRight_Idle
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 553
|
|
y: 1729
|
|
width: 174
|
|
height: 96
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 1b8d69ae75dc28f60800000000000000
|
|
internalID: 8035210462663989425
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: BossLeg_Idle
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 833
|
|
y: 1707
|
|
width: 109
|
|
height: 142
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: f47c55ddf7b014730800000000000000
|
|
internalID: 3981476189374367567
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: BossLeg_Call
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 1083
|
|
y: 1721
|
|
width: 140
|
|
height: 112
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 77b3215448109a820800000000000000
|
|
internalID: 2929874700187351927
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: BossRail
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 51
|
|
y: 1151
|
|
width: 936
|
|
height: 440
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 435ed5d6d28145080800000000000000
|
|
internalID: -9199701555423615692
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: MeatBowl
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 1055
|
|
y: 1183
|
|
width: 626
|
|
height: 378
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: a491ec1a7d3187d10800000000000000
|
|
internalID: 2123469041158723914
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: TackStand
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 1729
|
|
y: 1171
|
|
width: 320
|
|
height: 522
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 8a7776876275c4ad0800000000000000
|
|
internalID: -2716700652470831192
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: Shock
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 2093
|
|
y: 1543
|
|
width: 150
|
|
height: 106
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: fd839967809901210800000000000000
|
|
internalID: 1301708553938614495
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: Background
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 0
|
|
y: 0
|
|
width: 1983
|
|
height: 1108
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: 13e26c8d1ac03e190800000000000000
|
|
internalID: -7934484229230547407
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
- serializedVersion: 2
|
|
name: Hammer_Smear
|
|
rect:
|
|
serializedVersion: 2
|
|
x: 2156
|
|
y: 1227
|
|
width: 458
|
|
height: 276
|
|
alignment: 0
|
|
pivot: {x: 0.5, y: 0.5}
|
|
border: {x: 0, y: 0, z: 0, w: 0}
|
|
outline: []
|
|
physicsShape: []
|
|
tessellationDetail: 0
|
|
bones: []
|
|
spriteID: ec6f229daa29939f0800000000000000
|
|
internalID: -488197822107945266
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
outline: []
|
|
physicsShape: []
|
|
bones: []
|
|
spriteID: 5e97eb03825dee720800000000000000
|
|
internalID: 0
|
|
vertices: []
|
|
indices:
|
|
edges: []
|
|
weights: []
|
|
secondaryTextures: []
|
|
spritePackingTag:
|
|
pSDRemoveMatte: 0
|
|
pSDShowRemoveMatteOption: 0
|
|
userData:
|
|
assetBundleName:
|
|
assetBundleVariant:
|