mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-15 06:05:10 +00:00
735 lines
No EOL
22 KiB
C#
735 lines
No EOL
22 KiB
C#
/// Credit drobina, w34edrtfg, playemgames
|
|
/// Sourced from - http://forum.unity3d.com/threads/sprite-icons-with-text-e-g-emoticons.265927/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using System.Text.RegularExpressions;
|
|
using UnityEngine.Events;
|
|
using UnityEngine.EventSystems;
|
|
|
|
namespace UnityEngine.UI.Extensions {
|
|
// Image according to the label inside the name attribute to load, read from the Resources directory. The size of the image is controlled by the size property.
|
|
|
|
// Use: Add Icon name and sprite to the icons list
|
|
|
|
[AddComponentMenu("UI/Extensions/TextPic")]
|
|
|
|
[ExecuteInEditMode] // Needed for culling images that are not used //
|
|
public class TextPic : Text, IPointerClickHandler, IPointerExitHandler, IPointerEnterHandler, ISelectHandler {
|
|
// Icon entry to replace text with
|
|
[Serializable]
|
|
public struct IconName {
|
|
public string name;
|
|
public Sprite sprite;
|
|
public Vector2 offset;
|
|
public Vector2 scale;
|
|
}
|
|
|
|
// Icons and text to replace
|
|
public IconName[] inspectorIconList;
|
|
|
|
[Tooltip("Global scaling factor for all images")]
|
|
public float ImageScalingFactor = 1;
|
|
|
|
// Write the name or hex value of the hyperlink color
|
|
public string hyperlinkColor = "blue";
|
|
|
|
// Offset image by x, y
|
|
public Vector2 imageOffset = Vector2.zero;
|
|
public bool isCreating_m_HrefInfos = true;
|
|
|
|
[Serializable]
|
|
public class HrefClickEvent : UnityEvent<string> { }
|
|
|
|
[SerializeField]
|
|
private HrefClickEvent m_OnHrefClick = new HrefClickEvent();
|
|
|
|
/// <summary>
|
|
/// Hyperlink Click Event
|
|
/// </summary>
|
|
public HrefClickEvent onHrefClick {
|
|
get { return m_OnHrefClick; }
|
|
set { m_OnHrefClick = value; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Image Pool
|
|
/// </summary>
|
|
private readonly List<Image> m_ImagesPool = new List<Image>();
|
|
private readonly List<GameObject> culled_ImagesPool = new List<GameObject>();
|
|
|
|
// Used for check for culling images
|
|
private bool clearImages = false;
|
|
|
|
// Lock to ensure images get culled properly
|
|
private Object thisLock = new Object();
|
|
|
|
/// <summary>
|
|
/// Vertex Index
|
|
/// </summary>
|
|
private readonly List<int> m_ImagesVertexIndex = new List<int>();
|
|
|
|
/// <summary>
|
|
/// Regular expression to replace
|
|
/// </summary>
|
|
private static readonly Regex s_Regex =
|
|
new Regex(@"<quad name=(.+?) size=(\d*\.?\d+%?) width=(\d*\.?\d+%?) />", RegexOptions.Singleline);
|
|
|
|
/// <summary>
|
|
/// Hyperlink Regular Expression
|
|
/// </summary>
|
|
private static readonly Regex s_HrefRegex =
|
|
new Regex(@"<a href=([^>\n\s]+)>(.*?)(</a>)", RegexOptions.Singleline);
|
|
|
|
// String to create quads
|
|
private string fixedString;
|
|
|
|
// Update the quad images when true
|
|
private bool updateQuad = false;
|
|
|
|
/// <summary>
|
|
/// After parsing the final text
|
|
/// </summary>
|
|
private string m_OutputText;
|
|
|
|
private Button button;
|
|
|
|
// Used for custom selection as a variable for other scripts
|
|
private bool selected = false;
|
|
|
|
public bool Selected
|
|
{
|
|
get { return selected; }
|
|
set { selected = value; }
|
|
}
|
|
|
|
// Positions of images for icon placement
|
|
private List<Vector2> positions = new List<Vector2>();
|
|
|
|
// Little hack to support multiple hrefs with same name
|
|
private string previousText = "";
|
|
|
|
/// <summary>
|
|
/// Hyperlinks Info
|
|
/// </summary>
|
|
[Serializable]
|
|
public class HrefInfo {
|
|
public int startIndex;
|
|
|
|
public int endIndex;
|
|
|
|
public string name;
|
|
|
|
public readonly List<Rect> boxes = new List<Rect>();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Hyperlink List
|
|
/// </summary>
|
|
private readonly List<HrefInfo> m_HrefInfos = new List<HrefInfo>();
|
|
|
|
/// <summary>
|
|
/// Text Builder
|
|
/// </summary>
|
|
private static readonly StringBuilder s_TextBuilder = new StringBuilder();
|
|
|
|
// Matches for quad tags
|
|
private MatchCollection matches;
|
|
|
|
// Matches for quad tags
|
|
private MatchCollection href_matches;
|
|
|
|
// Matches for removing characters
|
|
private MatchCollection removeCharacters;
|
|
|
|
// Index of current pic
|
|
private int picIndex;
|
|
|
|
// Index of current pic vertex
|
|
private int vertIndex;
|
|
|
|
/// <summary>
|
|
/// Unity 2019.1.5 Fixes to text placement resulting from the removal of verts for spaces and non rendered characters
|
|
/// </summary>
|
|
|
|
// There is no directive for incremented versions so will have to hack together
|
|
private bool usesNewRendering = false;
|
|
|
|
#if UNITY_2019_1_OR_NEWER
|
|
/// <summary>
|
|
/// Regular expression to remove non rendered characters
|
|
/// </summary>
|
|
private static readonly Regex remove_Regex =
|
|
new Regex(@"<b>|</b>|<i>|</i>|<size=.*?>|</size>|<color=.*?>|</color>|<material=.*?>|</material>|<quad name=(.+?) size=(\d*\.?\d+%?) width=(\d*\.?\d+%?) />|<a href=([^>\n\s]+)>|</a>|\s", RegexOptions.Singleline);
|
|
|
|
// List of indexes that are compared against matches to remove quad tags
|
|
List<int> indexes = new List<int>();
|
|
|
|
// Characters to remove from string for finding the correct index for vertices for images
|
|
private int charactersRemoved = 0;
|
|
|
|
// Characters to remove from string for finding the correct start index for vertices for href bounds
|
|
private int startCharactersRemoved = 0;
|
|
|
|
// Characters to remove from string for finding the correct end index for vertices for href bounds
|
|
private int endCharactersRemoved = 0;
|
|
#endif
|
|
|
|
// Count of current href
|
|
private int count = 0;
|
|
|
|
// Index of current href
|
|
private int indexText = 0;
|
|
|
|
// Original text temporary variable holder
|
|
private string originalText;
|
|
|
|
// Vertex we are modifying
|
|
private UIVertex vert;
|
|
|
|
// Local Point for Href
|
|
private Vector2 lp;
|
|
|
|
|
|
/// METHODS ///
|
|
|
|
public void ResetIconList() {
|
|
Reset_m_HrefInfos ();
|
|
base.Start();
|
|
}
|
|
|
|
protected void UpdateQuadImage() {
|
|
#if UNITY_EDITOR && !UNITY_2018_3_OR_NEWER
|
|
if (UnityEditor.PrefabUtility.GetPrefabType(this) == UnityEditor.PrefabType.Prefab) {
|
|
return;
|
|
}
|
|
#endif
|
|
m_OutputText = GetOutputText();
|
|
|
|
matches = s_Regex.Matches(m_OutputText);
|
|
|
|
if (matches != null && matches.Count > 0) {
|
|
for (int i = 0; i < matches.Count; i++) {
|
|
m_ImagesPool.RemoveAll(image => image == null);
|
|
|
|
if (m_ImagesPool.Count == 0) {
|
|
GetComponentsInChildren<Image>(true, m_ImagesPool);
|
|
}
|
|
|
|
if (matches.Count > m_ImagesPool.Count) {
|
|
DefaultControls.Resources resources = new DefaultControls.Resources();
|
|
GameObject go = DefaultControls.CreateImage(resources);
|
|
|
|
go.layer = gameObject.layer;
|
|
|
|
RectTransform rt = go.transform as RectTransform;
|
|
|
|
if (rt) {
|
|
rt.SetParent(rectTransform);
|
|
rt.anchoredPosition3D = Vector3.zero;
|
|
rt.localRotation = Quaternion.identity;
|
|
rt.localScale = Vector3.one;
|
|
}
|
|
|
|
m_ImagesPool.Add(go.GetComponent<Image>());
|
|
}
|
|
|
|
string spriteName = matches[i].Groups[1].Value;
|
|
|
|
Image img = m_ImagesPool[i];
|
|
|
|
Vector2 imgoffset = Vector2.zero;
|
|
|
|
if (img.sprite == null || img.sprite.name != spriteName) {
|
|
if (inspectorIconList != null && inspectorIconList.Length > 0) {
|
|
for (int s = 0; s < inspectorIconList.Length; s++) {
|
|
if (inspectorIconList[s].name == spriteName) {
|
|
img.sprite = inspectorIconList[s].sprite;
|
|
img.preserveAspect = true;
|
|
img.rectTransform.sizeDelta = new Vector2(fontSize * ImageScalingFactor * inspectorIconList[s].scale.x,
|
|
fontSize * ImageScalingFactor * inspectorIconList[s].scale.y);
|
|
imgoffset = inspectorIconList[s].offset;
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
img.enabled = true;
|
|
|
|
if (positions.Count > 0 && i < positions.Count) {
|
|
img.rectTransform.anchoredPosition = positions[i] += imgoffset;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
// If there are no matches, remove the images from the pool
|
|
for (int i = m_ImagesPool.Count - 1; i > 0; i--) {
|
|
if (m_ImagesPool[i]) {
|
|
if (!culled_ImagesPool.Contains(m_ImagesPool[i].gameObject)) {
|
|
culled_ImagesPool.Add(m_ImagesPool[i].gameObject);
|
|
m_ImagesPool.Remove(m_ImagesPool[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Remove any images that are not being used
|
|
for (int i = m_ImagesPool.Count - 1; i >= matches.Count; i--) {
|
|
if (i >= 0 && m_ImagesPool.Count > 0) {
|
|
if (m_ImagesPool[i]) {
|
|
if (!culled_ImagesPool.Contains(m_ImagesPool[i].gameObject)) {
|
|
culled_ImagesPool.Add(m_ImagesPool[i].gameObject);
|
|
m_ImagesPool.Remove(m_ImagesPool[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Clear the images when it is safe to do so
|
|
if (culled_ImagesPool.Count > 0) {
|
|
clearImages = true;
|
|
}
|
|
}
|
|
|
|
// Reseting m_HrefInfos array if there is any change in text
|
|
void Reset_m_HrefInfos () {
|
|
previousText = text;
|
|
|
|
m_HrefInfos.Clear();
|
|
|
|
isCreating_m_HrefInfos = true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Finally, the output text hyperlinks get parsed
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
protected string GetOutputText() {
|
|
s_TextBuilder.Length = 0;
|
|
|
|
indexText = 0;
|
|
|
|
fixedString = this.text;
|
|
|
|
if (inspectorIconList != null && inspectorIconList.Length > 0) {
|
|
for (int i = 0; i < inspectorIconList.Length; i++) {
|
|
if (!string.IsNullOrEmpty(inspectorIconList[i].name)) {
|
|
fixedString = fixedString.Replace(inspectorIconList[i].name,
|
|
"<quad name=" + inspectorIconList[i].name + " size=" + fontSize + " width=1 />");
|
|
}
|
|
}
|
|
}
|
|
|
|
count = 0;
|
|
|
|
href_matches = s_HrefRegex.Matches(fixedString);
|
|
|
|
if (href_matches != null && href_matches.Count > 0) {
|
|
for (int i = 0; i < href_matches.Count; i++ ) {
|
|
s_TextBuilder.Append(fixedString.Substring(indexText, href_matches[i].Index - indexText));
|
|
s_TextBuilder.Append("<color=" + hyperlinkColor + ">"); // Hyperlink color
|
|
|
|
var group = href_matches[i].Groups[1];
|
|
|
|
if (isCreating_m_HrefInfos) {
|
|
HrefInfo hrefInfo = new HrefInfo {
|
|
// Hyperlinks in text starting index
|
|
startIndex = (usesNewRendering ? s_TextBuilder.Length : s_TextBuilder.Length * 4),
|
|
endIndex = (usesNewRendering ? (s_TextBuilder.Length + href_matches[i].Groups[2].Length - 1) : (s_TextBuilder.Length + href_matches[i].Groups[2].Length - 1) * 4 + 3),
|
|
name = group.Value
|
|
};
|
|
|
|
m_HrefInfos.Add(hrefInfo);
|
|
}
|
|
else {
|
|
if (count <= m_HrefInfos.Count - 1) {
|
|
// Hyperlinks in text starting index
|
|
m_HrefInfos[count].startIndex = (usesNewRendering ? s_TextBuilder.Length : s_TextBuilder.Length * 4);
|
|
m_HrefInfos[count].endIndex = (usesNewRendering ? (s_TextBuilder.Length + href_matches[i].Groups[2].Length - 1) : (s_TextBuilder.Length + href_matches[i].Groups[2].Length - 1) * 4 + 3);
|
|
|
|
count++;
|
|
}
|
|
}
|
|
|
|
s_TextBuilder.Append(href_matches[i].Groups[2].Value);
|
|
s_TextBuilder.Append("</color>");
|
|
|
|
indexText = href_matches[i].Index + href_matches[i].Length;
|
|
}
|
|
}
|
|
|
|
// we should create array only once or if there is any change in the text
|
|
if (isCreating_m_HrefInfos)
|
|
isCreating_m_HrefInfos = false;
|
|
|
|
s_TextBuilder.Append(fixedString.Substring(indexText, fixedString.Length - indexText));
|
|
|
|
m_OutputText = s_TextBuilder.ToString();
|
|
|
|
m_ImagesVertexIndex.Clear();
|
|
|
|
matches = s_Regex.Matches(m_OutputText);
|
|
|
|
#if UNITY_2019_1_OR_NEWER
|
|
href_matches = s_HrefRegex.Matches(m_OutputText);
|
|
|
|
indexes.Clear();
|
|
|
|
for (int r = 0; r < matches.Count; r++) {
|
|
indexes.Add(matches[r].Index);
|
|
}
|
|
#endif
|
|
|
|
|
|
if (matches != null && matches.Count > 0) {
|
|
for (int i = 0; i < matches.Count; i++) {
|
|
picIndex = matches[i].Index;
|
|
|
|
#if UNITY_2019_1_OR_NEWER
|
|
if (usesNewRendering) {
|
|
charactersRemoved = 0;
|
|
|
|
removeCharacters = remove_Regex.Matches(m_OutputText);
|
|
|
|
for (int r = 0; r < removeCharacters.Count; r++) {
|
|
if (removeCharacters[r].Index < picIndex && !indexes.Contains(removeCharacters[r].Index)) {
|
|
charactersRemoved += removeCharacters[r].Length;
|
|
}
|
|
}
|
|
|
|
for (int r = 0; r < i; r++) {
|
|
charactersRemoved += (matches[r].Length - 1);
|
|
}
|
|
|
|
picIndex -= charactersRemoved;
|
|
}
|
|
#endif
|
|
|
|
vertIndex = picIndex * 4 + 3;
|
|
|
|
m_ImagesVertexIndex.Add(vertIndex);
|
|
}
|
|
}
|
|
|
|
#if UNITY_2019_1_OR_NEWER
|
|
if (usesNewRendering) {
|
|
if (m_HrefInfos != null && m_HrefInfos.Count > 0) {
|
|
for (int i = 0; i < m_HrefInfos.Count; i++) {
|
|
startCharactersRemoved = 0;
|
|
endCharactersRemoved = 0;
|
|
|
|
removeCharacters = remove_Regex.Matches(m_OutputText);
|
|
|
|
for (int r = 0; r < removeCharacters.Count; r++) {
|
|
if (removeCharacters[r].Index < m_HrefInfos[i].startIndex && !indexes.Contains(removeCharacters[r].Index)) {
|
|
startCharactersRemoved += removeCharacters[r].Length;
|
|
}
|
|
else if (removeCharacters[r].Index < m_HrefInfos[i].startIndex && indexes.Contains(removeCharacters[r].Index)) {
|
|
startCharactersRemoved += removeCharacters[r].Length - 1;
|
|
}
|
|
|
|
if (removeCharacters[r].Index < m_HrefInfos[i].endIndex && !indexes.Contains(removeCharacters[r].Index)) {
|
|
endCharactersRemoved += removeCharacters[r].Length;
|
|
}
|
|
else if (removeCharacters[r].Index < m_HrefInfos[i].endIndex && indexes.Contains(removeCharacters[r].Index)) {
|
|
endCharactersRemoved += removeCharacters[r].Length - 1;
|
|
}
|
|
}
|
|
|
|
m_HrefInfos[i].startIndex -= startCharactersRemoved;
|
|
|
|
m_HrefInfos[i].startIndex = m_HrefInfos[i].startIndex * 4;
|
|
|
|
m_HrefInfos[i].endIndex -= endCharactersRemoved;
|
|
|
|
m_HrefInfos[i].endIndex = m_HrefInfos[i].endIndex * 4 + 3;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
return m_OutputText;
|
|
}
|
|
|
|
// Process href links to open them as a url, can override this function for custom functionality
|
|
public virtual void OnHrefClick(string hrefName) {
|
|
Application.OpenURL(hrefName);
|
|
|
|
// Debug.Log(hrefName);
|
|
}
|
|
|
|
|
|
/// UNITY METHODS ///
|
|
|
|
protected override void OnPopulateMesh(VertexHelper toFill) {
|
|
originalText = m_Text;
|
|
m_Text = GetOutputText();
|
|
|
|
base.OnPopulateMesh(toFill);
|
|
|
|
m_DisableFontTextureRebuiltCallback = true;
|
|
|
|
m_Text = originalText;
|
|
|
|
positions.Clear();
|
|
|
|
vert = new UIVertex();
|
|
|
|
for (int i = 0; i < m_ImagesVertexIndex.Count; i++) {
|
|
int endIndex = m_ImagesVertexIndex[i];
|
|
|
|
if (endIndex < toFill.currentVertCount) {
|
|
toFill.PopulateUIVertex(ref vert, endIndex);
|
|
|
|
positions.Add(new Vector2((vert.position.x + fontSize / 2), (vert.position.y + fontSize / 2)) + imageOffset);
|
|
|
|
// Erase the lower left corner of the black specks
|
|
toFill.PopulateUIVertex(ref vert, endIndex - 3);
|
|
|
|
Vector3 pos = vert.position;
|
|
|
|
for (int j = endIndex, m = endIndex - 3; j > m; j--) {
|
|
toFill.PopulateUIVertex(ref vert, endIndex);
|
|
vert.position = pos;
|
|
toFill.SetUIVertex(vert, j);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Hyperlinks surround processing box
|
|
for (int h = 0; h < m_HrefInfos.Count; h++) {
|
|
m_HrefInfos[h].boxes.Clear();
|
|
|
|
if (m_HrefInfos[h].startIndex >= toFill.currentVertCount) {
|
|
continue;
|
|
}
|
|
|
|
// Hyperlink inside the text is added to surround the vertex index coordinate frame
|
|
toFill.PopulateUIVertex(ref vert, m_HrefInfos[h].startIndex);
|
|
|
|
Vector3 pos = vert.position;
|
|
|
|
Bounds bounds = new Bounds(pos, Vector3.zero);
|
|
|
|
for (int i = m_HrefInfos[h].startIndex, m = m_HrefInfos[h].endIndex; i < m; i++) {
|
|
if (i >= toFill.currentVertCount) {
|
|
break;
|
|
}
|
|
|
|
toFill.PopulateUIVertex(ref vert, i);
|
|
|
|
pos = vert.position;
|
|
|
|
// Wrap re-add surround frame
|
|
if (pos.x < bounds.min.x) {
|
|
m_HrefInfos[h].boxes.Add(new Rect(bounds.min, bounds.size));
|
|
bounds = new Bounds(pos, Vector3.zero);
|
|
}
|
|
else {
|
|
bounds.Encapsulate(pos); // Extended enclosed box
|
|
}
|
|
}
|
|
|
|
m_HrefInfos[h].boxes.Add(new Rect(bounds.min, bounds.size));
|
|
}
|
|
|
|
// Update the quad images
|
|
updateQuad = true;
|
|
|
|
m_DisableFontTextureRebuiltCallback = false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Click event is detected whether to click a hyperlink text
|
|
/// </summary>
|
|
/// <param name="eventData"></param>
|
|
public void OnPointerClick(PointerEventData eventData) {
|
|
RectTransformUtility.ScreenPointToLocalPointInRectangle(
|
|
rectTransform, eventData.position, eventData.pressEventCamera, out lp);
|
|
|
|
for (int h = 0; h < m_HrefInfos.Count; h++) {
|
|
for (int i = 0; i < m_HrefInfos[h].boxes.Count; ++i) {
|
|
if (m_HrefInfos[h].boxes[i].Contains(lp)) {
|
|
m_OnHrefClick.Invoke(m_HrefInfos[h].name);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void OnPointerEnter(PointerEventData eventData) {
|
|
//do your stuff when highlighted
|
|
selected = true;
|
|
|
|
if (m_ImagesPool.Count >= 1) {
|
|
for (int i = 0; i < m_ImagesPool.Count; i++) {
|
|
if (button != null && button.isActiveAndEnabled) {
|
|
m_ImagesPool[i].color = button.colors.highlightedColor;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void OnPointerExit(PointerEventData eventData) {
|
|
//do your stuff when highlighted
|
|
selected = false;
|
|
|
|
if (m_ImagesPool.Count >= 1) {
|
|
for (int i = 0; i < m_ImagesPool.Count; i++) {
|
|
if (button != null && button.isActiveAndEnabled) {
|
|
m_ImagesPool[i].color = button.colors.normalColor;
|
|
}
|
|
else {
|
|
m_ImagesPool[i].color = color;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void OnSelect(BaseEventData eventData) {
|
|
//do your stuff when selected
|
|
selected = true;
|
|
|
|
if (m_ImagesPool.Count >= 1) {
|
|
for (int i = 0; i < m_ImagesPool.Count; i++) {
|
|
if (button != null && button.isActiveAndEnabled) {
|
|
m_ImagesPool[i].color = button.colors.highlightedColor;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void OnDeselect(BaseEventData eventData) {
|
|
//do your stuff when selected
|
|
selected = false;
|
|
|
|
if (m_ImagesPool.Count >= 1) {
|
|
for (int i = 0; i < m_ImagesPool.Count; i++) {
|
|
if (button != null && button.isActiveAndEnabled) {
|
|
m_ImagesPool[i].color = button.colors.normalColor;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
public override void SetVerticesDirty() {
|
|
base.SetVerticesDirty();
|
|
|
|
// Update the quad images
|
|
updateQuad = true;
|
|
}
|
|
|
|
#if UNITY_EDITOR
|
|
protected override void OnValidate() {
|
|
base.OnValidate();
|
|
|
|
// Update the quad images
|
|
updateQuad = true;
|
|
|
|
if (inspectorIconList != null) {
|
|
for (int i = 0; i < inspectorIconList.Length; i++) {
|
|
if (inspectorIconList[i].scale == Vector2.zero) {
|
|
inspectorIconList[i].scale = Vector2.one;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
protected override void OnEnable() {
|
|
#if UNITY_2019_1_OR_NEWER
|
|
// Here is the hack to see if Unity is using the new rendering system for text
|
|
usesNewRendering = false;
|
|
|
|
if (Application.unityVersion.StartsWith("2019.1.")) {
|
|
if (!Char.IsDigit(Application.unityVersion[8])) {
|
|
int number = Convert.ToInt32(Application.unityVersion[7].ToString());
|
|
|
|
if (number > 4) {
|
|
usesNewRendering = true;
|
|
}
|
|
}
|
|
else {
|
|
usesNewRendering = true;
|
|
}
|
|
}
|
|
else {
|
|
usesNewRendering = true;
|
|
}
|
|
#endif
|
|
|
|
base.OnEnable();
|
|
|
|
supportRichText = true;
|
|
alignByGeometry = true;
|
|
|
|
// Enable images on TextPic disable
|
|
if (m_ImagesPool.Count >= 1) {
|
|
for (int i = 0; i < m_ImagesPool.Count; i++) {
|
|
if(m_ImagesPool[i] != null) {
|
|
m_ImagesPool[i].enabled = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update the quads on re-enable
|
|
updateQuad = true;
|
|
|
|
this.onHrefClick.AddListener(OnHrefClick);
|
|
}
|
|
|
|
protected override void OnDisable() {
|
|
base.OnDisable();
|
|
|
|
// Disable images on TextPic disable
|
|
if (m_ImagesPool.Count >= 1) {
|
|
for (int i = 0; i < m_ImagesPool.Count; i++) {
|
|
if (m_ImagesPool[i] != null) {
|
|
m_ImagesPool[i].enabled = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
this.onHrefClick.RemoveListener(OnHrefClick);
|
|
}
|
|
|
|
new void Start() {
|
|
button = GetComponent<Button>();
|
|
ResetIconList();
|
|
}
|
|
|
|
void LateUpdate() {
|
|
// Reset the hrefs if text is changed
|
|
if (previousText != text) {
|
|
Reset_m_HrefInfos();
|
|
|
|
// Update the quad on text change
|
|
updateQuad = true;
|
|
}
|
|
|
|
// Need to lock to remove images properly
|
|
lock (thisLock) {
|
|
// Can only update the images when it is not in a rebuild, this prevents the error
|
|
if (updateQuad) {
|
|
UpdateQuadImage();
|
|
updateQuad = false;
|
|
}
|
|
|
|
// Destroy any images that are not in use
|
|
if (clearImages) {
|
|
for (int i = 0; i < culled_ImagesPool.Count; i++) {
|
|
DestroyImmediate(culled_ImagesPool[i]);
|
|
}
|
|
|
|
culled_ImagesPool.Clear();
|
|
|
|
clearImages = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |