HeavenStudioPlus/Assets/Resources/Sfx/games/djSchool/breakCmonLoud1.ogg.meta
minenice55 1dda4f9477
Allow games to load assets from AssetBundles ()
* Loading improvements: prepwork for loading from assetbundles

* note for sfx

* cleaner code

* correct type

* put loaded assetbundle in the minigame data instead

also lays groundwork for future localization stuff

* add samurai slice gold, coin toss assetbundles

* very messy "already loaded" checks

* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00

22 lines
470 B
Text

fileFormatVersion: 2
guid: 846410f52c5cd154198fe7949af29725
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName: ntrdj/common
assetBundleVariant: