HeavenStudioPlus/Assets/Scripts/Games/DoubleDate/SoccerBall.cs

24 lines
429 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using HeavenStudio.Util;
namespace HeavenStudio.Games.Scripts_DoubleDate
{
public class SoccerBall : PlayerActionObject
{
// Start is called before the first frame update
void Awake()
{
}
// Update is called once per frame
void Update()
{
}
}
}