mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-15 22:25:07 +00:00
108 lines
4 KiB
C#
108 lines
4 KiB
C#
using System.Collections;
|
|
///Credit Martin Nerurkar // www.martin.nerurkar.de // www.sharkbombs.com
|
|
///Sourced from - http://www.sharkbombs.com/2015/02/10/tooltips-with-the-new-unity-ui-ugui/
|
|
using UnityEngine.EventSystems;
|
|
|
|
namespace UnityEngine.UI.Extensions
|
|
{
|
|
[RequireComponent(typeof(RectTransform))]
|
|
[AddComponentMenu("UI/Extensions/Tooltip/Tooltip Trigger")]
|
|
public class TooltipTrigger : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, ISelectHandler, IDeselectHandler
|
|
{
|
|
[TextAreaAttribute]
|
|
public string text;
|
|
|
|
public enum TooltipPositioningType {
|
|
mousePosition,
|
|
mousePositionAndFollow,
|
|
transformPosition
|
|
}
|
|
|
|
[Tooltip("Defines where the tooltip will be placed and how that placement will occur. Transform position will always be used if this element wasn't selected via mouse")]
|
|
public TooltipPositioningType tooltipPositioningType = TooltipPositioningType.mousePosition;
|
|
|
|
/// <summary>
|
|
/// This info is needed to make sure we make the necessary translations if the tooltip and this trigger are children of different space canvases
|
|
/// </summary>
|
|
private bool isChildOfOverlayCanvas = false;
|
|
|
|
private bool hovered = false;
|
|
|
|
public Vector3 offset;
|
|
|
|
|
|
void Start() {
|
|
//attempt to check if our canvas is overlay or not and check our "is overlay" accordingly
|
|
Canvas ourCanvas = GetComponentInParent<Canvas>();
|
|
if (ourCanvas && ourCanvas.renderMode == RenderMode.ScreenSpaceOverlay) {
|
|
isChildOfOverlayCanvas = true;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if the tooltip and the transform this trigger is attached to are children of differently-spaced Canvases
|
|
/// </summary>
|
|
public bool WorldToScreenIsRequired
|
|
{
|
|
get
|
|
{
|
|
return (isChildOfOverlayCanvas && ToolTip.Instance.guiMode == RenderMode.ScreenSpaceCamera) ||
|
|
(!isChildOfOverlayCanvas && ToolTip.Instance.guiMode == RenderMode.ScreenSpaceOverlay);
|
|
}
|
|
}
|
|
|
|
public void OnPointerEnter(PointerEventData eventData)
|
|
{
|
|
switch (tooltipPositioningType) {
|
|
case TooltipPositioningType.mousePosition:
|
|
StartHover(UIExtensionsInputManager.MousePosition + offset, true);
|
|
break;
|
|
case TooltipPositioningType.mousePositionAndFollow:
|
|
StartHover(UIExtensionsInputManager.MousePosition + offset, true);
|
|
hovered = true;
|
|
StartCoroutine(HoveredMouseFollowingLoop());
|
|
break;
|
|
case TooltipPositioningType.transformPosition:
|
|
StartHover((WorldToScreenIsRequired ?
|
|
ToolTip.Instance.GuiCamera.WorldToScreenPoint(transform.position) :
|
|
transform.position) + offset, true);
|
|
break;
|
|
}
|
|
}
|
|
|
|
IEnumerator HoveredMouseFollowingLoop() {
|
|
while (hovered) {
|
|
StartHover(UIExtensionsInputManager.MousePosition + offset);
|
|
yield return null;
|
|
}
|
|
}
|
|
|
|
public void OnSelect(BaseEventData eventData)
|
|
{
|
|
StartHover((WorldToScreenIsRequired ?
|
|
ToolTip.Instance.GuiCamera.WorldToScreenPoint(transform.position) :
|
|
transform.position) + offset, true);
|
|
}
|
|
|
|
public void OnPointerExit(PointerEventData eventData)
|
|
{
|
|
StopHover();
|
|
}
|
|
|
|
public void OnDeselect(BaseEventData eventData)
|
|
{
|
|
StopHover();
|
|
}
|
|
|
|
void StartHover(Vector3 position, bool shouldCanvasUpdate = false)
|
|
{
|
|
ToolTip.Instance.SetTooltip(text, position, shouldCanvasUpdate);
|
|
}
|
|
|
|
void StopHover()
|
|
{
|
|
hovered = false;
|
|
ToolTip.Instance.HideTooltip();
|
|
}
|
|
}
|
|
}
|