mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-22 01:25:12 +00:00
62 lines
No EOL
1.6 KiB
C#
62 lines
No EOL
1.6 KiB
C#
#if UNITY_EDITOR
|
|
using UnityEngine;
|
|
using UnityEditor;
|
|
using UnityEditor.ShortcutManagement;
|
|
using System.Linq;
|
|
|
|
[InitializeOnLoad]
|
|
public class SwitchShortcutsProfileOnPlay
|
|
{
|
|
private const string PlayingProfileId = "Playing";
|
|
private static string _activeProfileId;
|
|
private static bool _switched;
|
|
|
|
static SwitchShortcutsProfileOnPlay()
|
|
{
|
|
EditorApplication.playModeStateChanged += DetectPlayModeState;
|
|
}
|
|
|
|
private static void SetActiveProfile(string profileId)
|
|
{
|
|
Debug.Log($"Activating Shortcut profile \"{profileId}\"");
|
|
ShortcutManager.instance.activeProfileId = profileId;
|
|
}
|
|
|
|
private static void DetectPlayModeState(PlayModeStateChange state)
|
|
{
|
|
switch (state)
|
|
{
|
|
case PlayModeStateChange.EnteredPlayMode:
|
|
OnEnteredPlayMode();
|
|
break;
|
|
case PlayModeStateChange.ExitingPlayMode:
|
|
OnExitingPlayMode();
|
|
break;
|
|
}
|
|
}
|
|
|
|
private static void OnExitingPlayMode()
|
|
{
|
|
if (!_switched)
|
|
return;
|
|
|
|
_switched = false;
|
|
SetActiveProfile("Default");
|
|
}
|
|
|
|
private static void OnEnteredPlayMode()
|
|
{
|
|
_activeProfileId = ShortcutManager.instance.activeProfileId;
|
|
if (_activeProfileId.Equals(PlayingProfileId))
|
|
return; // Same as active
|
|
|
|
var allProfiles = ShortcutManager.instance.GetAvailableProfileIds().ToList();
|
|
|
|
if (!allProfiles.Contains(PlayingProfileId))
|
|
return; // Couldn't find PlayingProfileId
|
|
|
|
_switched = true;
|
|
SetActiveProfile("Playing");
|
|
}
|
|
}
|
|
#endif |