name: Bug Report description: Report a bug you have experienced in Heaven Studio labels: [] body: - type: textarea id: what-happened attributes: label: Describe the bug description: A clear and concise description of what the bug is. placeholder: Tell us what happened! validations: required: true - type: textarea id: reproduce attributes: label: How to reproduce the bug? description: Steps to reproduce the behavior placeholder: Tell us what happened! validations: required: true - type: textarea id: screenshot attributes: label: Screenshots/Videos description: If applicable, add screenshots to help explain your problem. placeholder: Upload an attachment here validations: required: false - type: dropdown id: os attributes: label: What Operating System(s) were you using? description: If you are on Linux, Please say your distro under Additional Context multiple: true options: - Windows 7 - Windows 8(.1) - Windows 10/11 - Linux - MacOS - type: textarea id: log attributes: label: Log file description: Please copy and paste any relevant log output. This will be automatically formatted into code, so no need for backticks. render: shell - type: markdown attributes: value: | How to grab the log file: - Close Heaven Studio (to get a fresh log file) - Re-Open Heaven Studio - Play until you experience your bug - Close Heaven Studio - If you are on Windows, go to `%USERPROFILE%\AppData\LocalLow\RHeavenStudio\Heaven Studio\` - If you are on MacOS, go to `~/Library/Logs/RHeavenStudio/Heaven Studio` (You can access the ~ folder by pressing `Shift + ⌘ + H` in Finder) - If you are on Linux, go to `~/.config/unity3d/RHeavenStudio/Heaven Studio/` - Copy the contents of the `Player.log` file to the textbox above - type: textarea id: files attributes: label: Extra files description: Upload any needed files here, preferably an RIQ file, linking them is also allowed. placeholder: Upload a file here validations: required: false - type: textarea id: context attributes: label: Additional context description: Add any other context or screenshots about the feature request here. validations: required: false