%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1102 &-4813356564740364115 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shoot m_Speed: 1 m_CycleOffset: 0 m_Transitions: [] m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: -7723785180693003703, guid: 26c46c4ecd6e69145a6e971ac2cf6dcf, type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: --- !u!1102 &-2890999575255706306 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Windup m_Speed: 1 m_CycleOffset: 0 m_Transitions: [] m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 241429122767823071, guid: 26c46c4ecd6e69145a6e971ac2cf6dcf, type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: --- !u!1102 &-1361826925033568764 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Idle m_Speed: 1 m_CycleOffset: 0 m_Transitions: [] m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: -8998818034351126502, guid: 26c46c4ecd6e69145a6e971ac2cf6dcf, type: 3} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: --- !u!1107 &-403044331064999278 AnimatorStateMachine: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Base Layer m_ChildStates: - serializedVersion: 1 m_State: {fileID: -4813356564740364115} m_Position: {x: 270, y: 240, z: 0} - serializedVersion: 1 m_State: {fileID: -2890999575255706306} m_Position: {x: 270, y: 180, z: 0} - serializedVersion: 1 m_State: {fileID: -1361826925033568764} m_Position: {x: 270, y: 120, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] m_StateMachineTransitions: {} m_StateMachineBehaviours: [] m_AnyStatePosition: {x: 50, y: 20, z: 0} m_EntryPosition: {x: 50, y: 120, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_DefaultState: {fileID: -1361826925033568764} --- !u!91 &9100000 AnimatorController: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shooter serializedVersion: 5 m_AnimatorParameters: [] m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer m_StateMachine: {fileID: -403044331064999278} m_Mask: {fileID: 0} m_Motions: [] m_Behaviours: [] m_BlendingMode: 0 m_SyncedLayerIndex: -1 m_DefaultWeight: 0 m_IKPass: 0 m_SyncedLayerAffectsTiming: 0 m_Controller: {fileID: 9100000}