using System.Collections; using System.Collections.Generic; using UnityEngine; using HeavenStudio.Editor.Track; namespace HeavenStudio.Editor { public class SpecialTimelineVolume : TabsContent { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } public override void OnOpenTab() { SpecialTimeline.instance.FixObjectsVisibility(); } public override void OnCloseTab() { } } }