# Build instructions ### Prerequisites: - git - A Unity 2020.3.xx LTS version - A Machine running Windows, Linux or MacOS ### Instructions: 1. Clone the repository to your machine ``` git clone https://github.com/megaminerjenny/HeavenStudio.git ``` 2. Open Unity 2020.3.xx LTS 3. Load the HeavenStudio repository you just cloned to Unity 4. After Unity loads, Build AssetBundles by going to Assets -> Build AssetBundles 5. After Building AssetBundles is done, build the game itself by going to File -> Build Settings -> Build 6. And done, you now have built the game for your current platform. ### Platform-specific notes: - If you get "empty errors" on Linux, run Unity Hub using the following command and load the Unity project through it. This is a general problem with Unity for some users on some distros such as Arch Linux. ``` DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1 unityhub ``` - If your MacOS build does not have libraries, make sure that all libraries are set to Any OS and Any CPU in their properties.