//---------------------------------------------------------------------------------------------------------- // X-PostProcessing Library // https://github.com/QianMo/X-PostProcessing-Library // Copyright (C) 2020 QianMo. All rights reserved. // Licensed under the MIT License // You may not use this file except in compliance with the License.You may obtain a copy of the License at // http://opensource.org/licenses/MIT //---------------------------------------------------------------------------------------------------------- using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; using UnityEditor.Rendering.PostProcessing; using UnityEngine.Rendering.PostProcessing; namespace XPostProcessing { [PostProcessEditor(typeof(GlitchLineBlock))] public sealed class GlitchLineBlockEditor : PostProcessEffectEditor { SerializedParameterOverride blockDirection; SerializedParameterOverride intervalType; SerializedParameterOverride frequency; SerializedParameterOverride Amount; SerializedParameterOverride LinesWidth; SerializedParameterOverride Speed; SerializedParameterOverride Offset; SerializedParameterOverride Alpha; public override void OnEnable() { blockDirection = FindParameterOverride(x => x.blockDirection); intervalType = FindParameterOverride(x => x.intervalType); frequency = FindParameterOverride(x => x.frequency); Amount = FindParameterOverride(x => x.Amount); LinesWidth = FindParameterOverride(x => x.LinesWidth); Speed = FindParameterOverride(x => x.Speed); Offset = FindParameterOverride(x => x.Offset); Alpha = FindParameterOverride(x => x.Alpha); } public override string GetDisplayTitle() { return XPostProcessingEditorUtility.DISPLAY_TITLE_PREFIX + base.GetDisplayTitle(); } public override void OnInspectorGUI() { EditorUtilities.DrawHeaderLabel("Block Direction"); PropertyField(blockDirection); EditorUtilities.DrawHeaderLabel("Interval Frequency"); PropertyField(intervalType); if (intervalType.value.enumValueIndex != (int)IntervalType.Infinite) { PropertyField(frequency); } EditorUtilities.DrawHeaderLabel("Core Property"); PropertyField(Amount); PropertyField(LinesWidth); PropertyField(Speed); PropertyField(Offset); PropertyField(Alpha); } } }