using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.EventSystems; using TMPro; using Jukebox; using Newtonsoft.Json; using System.Linq; using BurstLinq; using HeavenStudio.Util; namespace HeavenStudio.Editor.Track { public class Timeline : MonoBehaviour { [Header("Song Positions")] [SerializeField] private TMP_Text SongBeat; [SerializeField] private TMP_Text SongPos; [SerializeField] private TMP_Text CurrentTempo; [Header("Timeline Properties")] private bool lastFrameDrag; public int LayerCount = 5; public bool metronomeEnabled; public bool resizable; private bool movingPlayback; public CurrentTimelineState timelineState = new CurrentTimelineState(); public float snapInterval = 0.25f; // 4/4 [Header("Components")] [SerializeField] private RawImage waveform; [SerializeField] private Image layerBG; [SerializeField] private TimelineZoom zoomComponent; public Texture2D resizeCursor; public float WidthPerBeat { get; private set; } = 100.0f; public float PixelsPerBeat => WidthPerBeat * Zoom; public float Zoom { get; private set; } = 1.0f; public float VerticalZoom { get; private set; } = 1.0f; public float MousePos2Beat { get; private set; } public float MousePos2Layer { get; private set; } public float MousePos2BeatSnap => HeavenStudio.Util.MathUtils.Round2Nearest(MousePos2Beat + (SnapInterval() * 0.5f), SnapInterval()); public bool MouseInTimeline { get; private set; } private Vector2 relativeMousePos; public Vector2 RelativeMousePos => relativeMousePos; public double PlaybackBeat = 0d; public static float SnapInterval() { return instance.snapInterval; } public void SetSnap(float snap) { snapInterval = snap; } public class CurrentTimelineState { public enum State { Selection, TempoChange, MusicVolume, ChartSection } public State currentState = State.Selection; public bool selected { get { return currentState == State.Selection; } } public bool tempoChange { get { return currentState == State.TempoChange; } } public bool musicVolume { get { return currentState == State.MusicVolume; } } public bool chartSection { get { return currentState == State.ChartSection; } } public void SetState(bool selected, bool tempoChange, bool musicVolume) { if (Conductor.instance.NotStopped()) return; if (selected) { currentState = State.Selection; instance.SelectionsBTN.transform.GetChild(0).GetComponent().color = Color.white; instance.SelectionsBTN.GetComponent().Invoke("OnClick", 0); } else instance.SelectionsBTN.transform.GetChild(0).GetComponent().color = Color.gray; if (tempoChange) { currentState = State.TempoChange; instance.TempoChangeBTN.transform.GetChild(0).GetComponent().color = Color.white; instance.TempoChangeBTN.GetComponent().Invoke("OnClick", 0); } else instance.TempoChangeBTN.transform.GetChild(0).GetComponent().color = Color.gray; if (musicVolume) { currentState = State.MusicVolume; instance.MusicVolumeBTN.transform.GetChild(0).GetComponent().color = Color.white; instance.MusicVolumeBTN.GetComponent().Invoke("OnClick", 0); } else instance.MusicVolumeBTN.transform.GetChild(0).GetComponent().color = Color.gray; } public void SetState(State state) { if (Conductor.instance.NotStopped()) return; currentState = state; if (selected) { instance.SelectionsBTN.transform.GetChild(0).GetComponent().color = Color.white; instance.SelectionsBTN.GetComponent().Invoke("OnClick", 0); } else instance.SelectionsBTN.transform.GetChild(0).GetComponent().color = Color.gray; if (tempoChange) { instance.TempoChangeBTN.transform.GetChild(0).GetComponent().color = Color.white; instance.TempoChangeBTN.GetComponent().Invoke("OnClick", 0); } else instance.TempoChangeBTN.transform.GetChild(0).GetComponent().color = Color.gray; if (musicVolume) { instance.MusicVolumeBTN.transform.GetChild(0).GetComponent().color = Color.white; instance.MusicVolumeBTN.GetComponent().Invoke("OnClick", 0); } else instance.MusicVolumeBTN.transform.GetChild(0).GetComponent().color = Color.gray; if (chartSection) { instance.ChartSectionBTN.transform.GetChild(0).GetComponent().color = Color.white; instance.ChartSectionBTN.GetComponent().Invoke("OnClick", 0); } else instance.ChartSectionBTN.transform.GetChild(0).GetComponent().color = Color.gray; } } [Header("Panels")] [SerializeField] private RectTransform TopPanel; [SerializeField] private RectTransform TopPanelContent; [SerializeField] private RectTransform ContentPanel; [SerializeField] private RectTransform OverlayPanel, OverlayPanelContent; [Header("Timeline Components")] [SerializeField] private RectTransform TimelineSlider; [SerializeField] private RectTransform TimelineGridSelect; [SerializeField] private RectTransform TimelineEventGrid; [SerializeField] private TMP_Text TimelinePlaybackBeat; public ScrollRect TimelineScroll; [SerializeField] private RectTransform RealTimelineContent; [SerializeField] private RectTransform TimelineContent; public RectTransform EventContent; [SerializeField] private RectTransform TimelineSongPosLineRef; [SerializeField] private RectTransform TimelineEventObjRef; public RectTransform TimelineEventsHolder; [SerializeField] private RectTransform LayersRect; [Header("Timeline Inputs")] public TMP_InputField FirstBeatOffset; public TMP_InputField StartingTempoSpecialAll; public TMP_InputField StartingTempoSpecialTempo; public TMP_InputField StartingVolumeSpecialVolume; public SpecialTimeline SpecialInfo; [Header("Timeline Playbar")] public Button PlayBTN; public Button PauseBTN; public Button StopBTN; public Button MetronomeBTN; public Button AutoplayBTN; public Button SelectionsBTN; public Button TempoChangeBTN; public Button MusicVolumeBTN; public Button ChartSectionBTN; public Button ZoomInBTN; public Button ZoomOutBTN; public Button ZoomResetBTN; public Button WaveformBTN; public Slider PlaybackSpeed; public Vector3[] LayerCorners = new Vector3[4]; // Beats public float leftSide => (RealTimelineContent.anchoredPosition.x / PixelsPerBeat) * -1; public float rightSide => (TimelineScroll.viewport.rect.width / PixelsPerBeat) + leftSide; // Layer Height public float topSide => RealTimelineContent.anchoredPosition.y / LayerHeight(); public float bottomSide => topSide + (TimelineScroll.viewport.rect.height / LayerHeight()); private Vector2 lastScreenSize; public static Timeline instance { get; private set; } [HideInInspector] public List CopiedEntities = new(); public bool userIsEditingInputField { get { var selectedGO = EventSystem.current.currentSelectedGameObject; return selectedGO != null && (selectedGO.GetComponent() != null || selectedGO.GetComponent() != null); } } #region Initializers public void LoadRemix() { /* for (int i = 0; i < GameManager.instance.Beatmap.Entities.Count; i++) { var e = GameManager.instance.Beatmap.Entities[i]; AddEventObject(e.datamodel, false, new Vector3((float)e.beat, -e["track"] * LayerHeight()), e, false); } */ TimelineBlockManager.Instance.Load(); SpecialInfo.Setup(); UpdateOffsetText(); UpdateStartingBPMText(); UpdateStartingVolText(); GameManager.instance.SortEventsList(); } public void Init() { instance = this; for (var i = 0; i < LayerCount; i++) { var bg = Instantiate(layerBG.gameObject, layerBG.rectTransform.parent).GetComponent(); if (i % 2 == 0) bg.enabled = false; } layerBG.gameObject.SetActive(false); LoadRemix(); TimelineSlider.GetChild(0).GetComponent().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB(); TimelineSlider.GetChild(1).GetComponent().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB(); TimelineSlider.GetChild(2).GetComponent().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB(); TimelineSlider.GetChild(3).GetComponent().color = EditorTheme.theme.properties.BeatMarkerCol.Hex2RGB(); TimelineSongPosLineRef.GetComponent().color = EditorTheme.theme.properties.CurrentTimeMarkerCol.Hex2RGB(); TimelineSongPosLineRef.gameObject.SetActive(false); PlayBTN.onClick.AddListener(delegate { if (Conductor.instance.isPaused) PlayCheck(false); else PlayCheck(true); }); PauseBTN.onClick.AddListener(delegate { if (Conductor.instance.isPlaying && !Conductor.instance.isPaused) PlayCheck(false); }); StopBTN.onClick.AddListener(delegate { if (Conductor.instance.isPlaying || Conductor.instance.isPaused) PlayCheck(true); }); MetronomeBTN.onClick.AddListener(delegate { MetronomeToggle(); }); AutoplayBTN.onClick.AddListener(delegate { AutoPlayToggle(); }); SelectionsBTN.onClick.AddListener(delegate { timelineState.SetState(CurrentTimelineState.State.Selection); }); TempoChangeBTN.onClick.AddListener(delegate { timelineState.SetState(CurrentTimelineState.State.TempoChange); }); MusicVolumeBTN.onClick.AddListener(delegate { timelineState.SetState(CurrentTimelineState.State.MusicVolume); }); ChartSectionBTN.onClick.AddListener(delegate { timelineState.SetState(CurrentTimelineState.State.ChartSection); }); ZoomInBTN.onClick.AddListener(delegate { zoomComponent.Zoom(0.25f * zoomComponent.Scale.x, Vector2.zero, true); }); ZoomOutBTN.onClick.AddListener(delegate { zoomComponent.Zoom(-0.2f * zoomComponent.Scale.x, Vector2.zero, true); }); ZoomResetBTN.onClick.AddListener(delegate { zoomComponent.ResetZoom(); }); WaveformBTN.onClick.AddListener(delegate { WaveformToggle(); }); Tooltip.AddTooltip(WaveformBTN.gameObject, "Waveform Toggle"); SetTimeButtonColors(true, false, false); MetronomeBTN.transform.GetChild(0).GetComponent().color = Color.gray; MetronomeBTN.transform.GetChild(1).GetComponent().color = Color.gray; MetronomeBTN.transform.GetChild(2).GetComponent().color = Color.gray; timelineState.SetState(CurrentTimelineState.State.Selection); AutoBtnUpdate(); resizeCursor = Resources.Load("Cursors/horizontal_resize"); } public void FitToSong() { var currentSizeDelta = RealTimelineContent.sizeDelta; float songBeats = Conductor.instance.SongLengthInBeats(); if (songBeats == 0) songBeats = 320; else songBeats += 10; TimelineContent.sizeDelta = new Vector2(songBeats * PixelsPerBeat, currentSizeDelta.y * RealTimelineContent.localScale.y); // TimelineEventGrid.sizeDelta = new Vector2(songBeats * PixelsPerBeat, currentSizeDelta.y); RealTimelineContent.sizeDelta = new Vector2(TimelineContent.sizeDelta.x / Zoom, RealTimelineContent.sizeDelta.y); } public void CreateWaveform() { // DrawWaveform(); // StartCoroutine(DrawWaveformRealtime()); } public void AutoBtnUpdate() { var animName = GameManager.instance.autoplay ? "Idle" : "Disabled"; AutoplayBTN.GetComponent().Play(animName, 0, 0); } public void AutoPlayToggle() { if (!GameManager.instance.autoplay) { AutoplayBTN.GetComponent().Play("Idle", 0, 0); GameManager.instance.ToggleAutoplay(true); } else { AutoplayBTN.GetComponent().Play("Disabled", 0, 0); GameManager.instance.ToggleAutoplay(false); } } public void MetronomeToggle() { if (!Conductor.instance.metronome) { MetronomeBTN.transform.GetChild(0).GetComponent().color = "009FC6".Hex2RGB(); MetronomeBTN.transform.GetChild(1).GetComponent().color = "009FC6".Hex2RGB(); MetronomeBTN.transform.GetChild(2).GetComponent().color = "009FC6".Hex2RGB(); Conductor.instance.metronome = true; } else { MetronomeBTN.transform.GetChild(0).GetComponent().color = Color.gray; MetronomeBTN.transform.GetChild(1).GetComponent().color = Color.gray; MetronomeBTN.transform.GetChild(2).GetComponent().color = Color.gray; Conductor.instance.metronome = false; } } #endregion private void Update() { RectTransformUtility.ScreenPointToLocalPointInRectangle(EventContent, Input.mousePosition, Editor.instance.EditorCamera, out relativeMousePos); MouseInTimeline = this.gameObject.activeSelf && RectTransformUtility.RectangleContainsScreenPoint(EventContent, Input.mousePosition, Editor.instance.EditorCamera); if (MouseInTimeline) MouseInTimeline = RectTransformUtility.RectangleContainsScreenPoint(TimelineScroll.viewport, Input.mousePosition, Editor.instance.EditorCamera); PlaybackSpeed.interactable = !Conductor.instance.isPaused; foreach (var rect in GameObject.FindGameObjectsWithTag("BlocksEditor")) { if (!rect.activeInHierarchy) continue; if (rect.TryGetComponent(out RectTransform rectTransform)) { if (RectTransformUtility.RectangleContainsScreenPoint(rectTransform, Input.mousePosition, Camera.main)) { MouseInTimeline = false; break; } } } MousePos2Beat = relativeMousePos.x / PixelsPerBeat; MousePos2Layer = Mathf.Clamp(Mathf.FloorToInt(-(relativeMousePos.y) / LayerHeight()), 0, LayerCount - 1); Conductor cond = Conductor.instance; if (!cond.isPlaying && !cond.isPaused) { SongBeat.text = $"Beat {string.Format("{0:0.000}", PlaybackBeat)}"; SongPos.text = FormatTime(cond.GetSongPosFromBeat(PlaybackBeat)); } else { SongBeat.text = $"Beat {string.Format("{0:0.000}", cond.songPositionInBeatsAsDouble)}"; SongPos.text = FormatTime(cond.songPositionAsDouble); } // Metronome animation { RectTransform rectTransform = MetronomeBTN.transform.GetChild(1).GetComponent(); float rot = 0f; if (cond.metronome) { int startBeat = (int)Math.Floor(cond.songPositionInBeats - 0.5); float nm = cond.GetLoopPositionFromBeat(0.5f, 1f, ignoreSwing: false); float loop = (startBeat % 2 == 0) ? Mathf.SmoothStep(-1.1f, 1f, nm) : Mathf.SmoothStep(1f, -1f, nm); rot = loop * 45f; } else { rot = Mathf.LerpAngle(rectTransform.localEulerAngles.z, 0.0f, Time.deltaTime * 16); } rectTransform.localEulerAngles = new Vector3(rectTransform.localEulerAngles.x, rectTransform.localEulerAngles.y, rot); } SliderControl(); #region Keyboard Shortcuts if ((!userIsEditingInputField) && Editor.instance.isShortcutsEnabled) { if (Input.GetKeyDown(KeyCode.Space)) { if (Input.GetKey(KeyCode.LeftShift)) { PlayCheck(false); } else { PlayCheck(true); } } if (Input.GetKeyDown(KeyCode.P)) { AutoPlayToggle(); } if (Input.GetKeyDown(KeyCode.M)) { MetronomeToggle(); } if (Input.GetKeyDown(KeyCode.Alpha1)) { timelineState.SetState(CurrentTimelineState.State.Selection); } else if (Input.GetKeyDown(KeyCode.Alpha2)) { timelineState.SetState(CurrentTimelineState.State.TempoChange); } else if (Input.GetKeyDown(KeyCode.Alpha3)) { timelineState.SetState(CurrentTimelineState.State.MusicVolume); } else if (Input.GetKeyDown(KeyCode.Alpha4)) { timelineState.SetState(CurrentTimelineState.State.ChartSection); } if (Input.GetKeyDown(KeyCode.F)) { PlaybackFocus(false); } float moveSpeed = 750; if (Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift)) moveSpeed *= 6; if (Input.GetKey(KeyCode.LeftArrow) || (!Input.GetKey(KeyCode.LeftControl) && Input.GetKey(KeyCode.A))) { RealTimelineContent.transform.localPosition += new Vector3(moveSpeed * Time.deltaTime, 0); } else if (Input.GetKey(KeyCode.RightArrow) || (!Input.GetKey(KeyCode.LeftControl) && Input.GetKey(KeyCode.D))) { RealTimelineContent.transform.localPosition += new Vector3(-moveSpeed * Time.deltaTime, 0); } } #endregion if (Input.GetMouseButton(1) && !cond.isPlaying && Editor.MouseInRectTransform(TimelineGridSelect)) { movingPlayback = true; } else if (Input.GetMouseButtonUp(1) || cond.isPlaying) { movingPlayback = false; } if (movingPlayback) { var playbackBeat = Mathf.Max(MousePos2BeatSnap, 0); TimelineSlider.localPosition = new Vector3(playbackBeat * PixelsPerBeat, TimelineSlider.transform.localPosition.y); cond.SetBeat(playbackBeat); this.PlaybackBeat = playbackBeat; } if (cond.isPlaying) PlaybackFocus(true); RealTimelineContent.transform.localPosition = new Vector3(Mathf.Clamp(RealTimelineContent.transform.localPosition.x, Mathf.NegativeInfinity, 0), RealTimelineContent.transform.localPosition.y); CurrentTempo.text = $" = {cond.songBpm}"; LayersRect.GetWorldCorners(LayerCorners); for (var i = 0; i < LayersRect.childCount; i++) { var layerRect = LayersRect.GetChild(i).GetComponent(); layerRect.anchoredPosition = new Vector2(layerRect.anchoredPosition.x, -LayerHeight() * (i - 1)); layerRect.sizeDelta = new Vector2(layerRect.sizeDelta.x, LayerHeight()); } for (var i = 0; i < layerBG.rectTransform.parent.childCount; i++) { var layerRect = layerBG.rectTransform.parent.GetChild(i).GetComponent(); layerRect.anchoredPosition = new Vector2(layerRect.anchoredPosition.x, -LayerHeight() * (i - 1)); layerRect.sizeDelta = new Vector2(layerRect.sizeDelta.x, LayerHeight()); } RealTimelineContent.sizeDelta = new Vector2(RealTimelineContent.sizeDelta.x, (LayerHeight() * LayerCount) / VerticalZoom); } public void LateUpdate() { TimelineBlockManager.Instance.UpdateMarkers(); BoxSelection.instance.LayerSelectUpdate(); TimelineContent.anchoredPosition = RealTimelineContent.anchoredPosition; TopPanelContent.anchoredPosition = new Vector2(TimelineContent.anchoredPosition.x, TopPanelContent.anchoredPosition.y); TopPanelContent.sizeDelta = new Vector2(TimelineContent.sizeDelta.x, TopPanelContent.sizeDelta.y); OverlayPanelContent.anchoredPosition = new Vector2(TimelineContent.anchoredPosition.x, OverlayPanelContent.anchoredPosition.y); OverlayPanelContent.sizeDelta = new Vector2(TimelineContent.sizeDelta.x, OverlayPanelContent.sizeDelta.y); LayersRect.anchoredPosition = new Vector2(LayersRect.anchoredPosition.x, TimelineContent.anchoredPosition.y); } public static float GetScaleModifier() { Camera cam = Editor.instance.EditorCamera; return Mathf.Pow(cam.pixelWidth / 1280f, 1f) * Mathf.Pow(cam.pixelHeight / 720f, 0f); } public Vector2 LayerCornersToDist() { Vector3[] v = LayerCorners; return new Vector2(Mathf.Abs(v[1].x - v[2].x), Mathf.Abs(v[3].y - v[1].y)); } private void SliderControl() { TimelinePlaybackBeat.text = $"Beat {string.Format("{0:0.000}", PlaybackBeat)}"; if (TimelineSongPosLineRef != null && !Conductor.instance.WaitingForDsp) { if (Conductor.instance.isPlaying && !TimelineSongPosLineRef.gameObject.activeSelf) { TimelineSongPosLineRef.gameObject.SetActive(true); } TimelineSongPosLineRef.transform.localPosition = new Vector3(Conductor.instance.songPositionInBeats * PixelsPerBeat, TimelineSongPosLineRef.transform.localPosition.y); } } #region PlayChecks public void PlayCheck(bool fromStart) { if (fromStart) { if (!Conductor.instance.isPlaying && !Conductor.instance.isPaused) { Play(false, PlaybackBeat); } else { Stop(PlaybackBeat); } } else { if (!Conductor.instance.isPlaying) { if (Conductor.instance.isPaused) { Play(false, Conductor.instance.songPositionInBeats); } else { Play(false, PlaybackBeat); } } else if (!Conductor.instance.isPaused) { Pause(); } } } public void Play(bool fromStart, double time) { GameManager.instance.SafePlay(time, 0, false); if (!Conductor.instance.isPaused) { TimelineSongPosLineRef.transform.localPosition = new Vector3((float)time * PixelsPerBeat, TimelineSongPosLineRef.transform.localPosition.y); } SetTimeButtonColors(false, true, true); } public void Pause() { GameManager.instance.Pause(); SetTimeButtonColors(true, false, true); } public void Stop(double time) { if (TimelineSongPosLineRef != null) TimelineSongPosLineRef.gameObject.SetActive(false); GameManager.instance.Stop(time); SetTimeButtonColors(true, false, false); } public void SetTimeButtonColors(bool playEnabled, bool pauseEnabled, bool stopEnabled) { if (playEnabled) { PlayBTN.transform.GetChild(0).GetComponent().color = Color.white; PlayBTN.enabled = true; } else { PlayBTN.transform.GetChild(0).GetComponent().color = Color.gray; PlayBTN.enabled = false; } if (pauseEnabled) { PauseBTN.enabled = true; PauseBTN.transform.GetChild(0).GetComponent().color = Color.white; } else { PauseBTN.transform.GetChild(0).GetComponent().color = Color.gray; PauseBTN.enabled = false; } if (stopEnabled) { StopBTN.enabled = true; StopBTN.transform.GetChild(0).GetComponent().color = Color.white; } else { StopBTN.transform.GetChild(0).GetComponent().color = Color.gray; StopBTN.enabled = false; } } #endregion #region Extras private string FormatTime(double time) { int minutes = (int)time / 60; int seconds = (int)time - 60 * minutes; int milliseconds = (int)(1000 * (time - minutes * 60 - seconds)); return string.Format("{0:00}:{1:00}:{2:000}", minutes, seconds, milliseconds); } #endregion #region Functions public void PlaybackFocus(bool lerp) { var lerpSpd = (lerp) ? 12f : 10000000; // im lazy var newPos = new Vector3((-Conductor.instance.songPositionInBeats * PixelsPerBeat) + 200, RealTimelineContent.transform.localPosition.y); newPos.x = Mathf.Max(newPos.x, -(TimelineContent.rect.width - TimelineScroll.viewport.rect.width)); RealTimelineContent.transform.localPosition = Vector3.Lerp(RealTimelineContent.transform.localPosition, newPos, Time.deltaTime * lerpSpd); } public void WaveformToggle() { if (Conductor.instance.musicSource.clip == null) return; // waveform.gameObject.SetActive(!waveform.gameObject.activeInHierarchy); waveform.gameObject.SetActive(false); } public IEnumerator DrawWaveformRealtime() { var clip = Conductor.instance.musicSource.clip; if (!clip) yield break; waveform.rectTransform.sizeDelta = new Vector2(Conductor.instance.SongLengthInBeats() + 0.15f, waveform.rectTransform.sizeDelta.y); waveform.color = Color.white; var num = 12000; var num2 = 1f; var num3 = clip.samples * clip.channels; var array = new float[num3]; var wave = new float[num]; clip.GetData(array, 0); int packsize = num3 / num; Debug.Log($"drawing waveform. samples:, {clip.samples}, packsize: {packsize}"); float num5 = 0f; int num6 = 0; int num7 = 0; for (int i = 0; i < num3; i++) { wave[num6] += Mathf.Abs(array[i]); num7++; if (num7 > packsize) { if (num5 < wave[num6]) { num5 = wave[num6]; } num6++; num7 = 0; } } for (int j = 0; j < num; j++) { wave[j] /= num5 * num2; if (wave[j] > 1f) { wave[j] = 1f; } } int height = 200; Color col = "727272".Hex2RGB(); col.a = 0.25f; Texture2D tex = new Texture2D(wave.Length, height, TextureFormat.RGBA32, false); FillColorAlpha(tex, new Color32(0, 0, 0, 0)); this.waveform.texture = tex; int waveI = 0; while (waveI < wave.Length) { int num8 = waveI; while (num8 < waveI + 100 && waveI < wave.Length) { int num9 = 0; while ((float)num9 <= wave[num8] * (float)height / 2f) { tex.SetPixel(num8, height / 2 + num9, col); tex.SetPixel(num8, height / 2 - num9, col); num9++; } num8++; } waveI += 100; tex.Apply(); yield return null; } tex.Apply(); yield break; } public Texture2D FillColorAlpha(Texture2D tex2D, Color32? fillColor = null) { if (fillColor == null) { fillColor = Color.clear; } Color32[] fillPixels = new Color32[tex2D.width * tex2D.height]; for (int i = 0; i < fillPixels.Length; i++) { fillPixels[i] = (Color32)fillColor; } tex2D.SetPixels32(fillPixels); return tex2D; } public TimelineEventObj AddEventObject(string eventName, bool dragNDrop = false, Vector3 pos = new Vector3(), RiqEntity entity = null, bool addEvent = false) { string[] split = eventName.Split('/'); var action = EventCaller.instance.GetGameAction(split[0], split[1]); if (addEvent) { RiqEntity tempEntity = entity; if (entity == null) { RiqEntity en = GameManager.instance.Beatmap.AddNewEntity(eventName, 0, action.defaultLength); tempEntity = en; // default param values var ep = action.parameters; if (ep != null) { for (int i = 0; i < ep.Count; i++) { object returnVal = ep[i].parameter switch { EntityTypes.Integer intVal => intVal.val, EntityTypes.Note noteVal => noteVal.val, EntityTypes.Float floatVal => floatVal.val, EntityTypes.Button buttonVal => buttonVal.defaultLabel, EntityTypes.Dropdown ddVal => new EntityTypes.DropdownObj(ddVal), EntityTypes.NoteSampleDropdown noteDDVal => (int)noteDDVal.defaultValue, _ => ep[i].parameter, }; if (returnVal.GetType().IsEnum) { returnVal = (int)ep[i].parameter; } tempEntity.CreateProperty(ep[i].propertyName, returnVal); } } } else { // GameManager.instance.Beatmap.Entities.Add(tempEntity); Debug.LogWarning("Weird as fuck case called?"); } GameManager.instance.SortEventsList(); TimelineBlockManager.Instance.SetEntityToSet(tempEntity); } else { TimelineBlockManager.Instance.SetEntityToSet(entity); } var marker = TimelineBlockManager.Instance.Pool.Get(); marker.SetMarkerInfo(); if (dragNDrop) { Selections.instance.ClickSelect(marker); marker.moving = true; marker.entity.beat = Mathf.Max(MousePos2BeatSnap, 0); } else { entity["track"] = marker.GetTrack(); } CommandManager.Instance.AddCommand(new Commands.Place(marker.entity, marker.entity.guid)); return marker; } public void CopySelected() { CopyEntities(Selections.instance.eventsSelected.Select(c => c.entity).ToList()); } public void CopyEntities(List original) { if (original.Count <= 0) return; CopiedEntities.Clear(); foreach (RiqEntity entity in original) { var newEntity = entity.DeepCopy(); // there's gotta be a better way to do this. i just don't know how... -AJ foreach ((var key, var value) in new Dictionary(newEntity.dynamicData)) { if (value is EntityTypes.DropdownObj dd) { newEntity[key] = new EntityTypes.DropdownObj(dd.value, dd.Values); } } CopiedEntities.Add(newEntity); } } public void Paste() { CommandManager.Instance.AddCommand(new Commands.Paste(CopiedEntities)); } private List duplicatedEventObjs = new List(); public TimelineEventObj CopyEventObject(TimelineEventObj e) { RiqEntity clone = e.entity.DeepCopy(); TimelineEventObj dup = AddEventObject(clone.datamodel, false, new Vector3((float)clone.beat, -clone["track"] * Timeline.instance.LayerHeight()), clone, true); duplicatedEventObjs.Add(dup); return dup; } public float SnapToLayer(float y) { float size = LayerHeight(); return Mathf.Clamp(MathUtils.Round2Nearest(y, size), -size * (LayerCount - 1), 0f); } public float LayerHeight() { var defaultHeight = 32 * VerticalZoom; return Mathf.Max(defaultHeight, (LayersRect.rect.height / LayerCount) * VerticalZoom); // return LayersRect.rect.height / LayerCount; } public float LayerToY(int layer) { return (-layer * LayerHeight()); } const float SpeedSnap = 0.25f; public void SetPlaybackSpeed(float speed) { if (Conductor.instance.isPaused) { float spd = Conductor.instance.TimelinePitch; PlaybackSpeed.transform.GetChild(3).GetComponent().text = $"Playback Speed: {spd}x"; PlaybackSpeed.value = spd; } else { float spd = MathUtils.Round2Nearest(speed, SpeedSnap); PlaybackSpeed.transform.GetChild(3).GetComponent().text = $"Playback Speed: {spd}x"; Conductor.instance.SetTimelinePitch(spd); PlaybackSpeed.value = spd; } } public void ResetPlaybackSpeed() { if (Conductor.instance.isPaused) { float spd = Conductor.instance.TimelinePitch; PlaybackSpeed.transform.GetChild(3).GetComponent().text = $"Playback Speed: {spd}x"; PlaybackSpeed.value = spd; } else if (Input.GetMouseButton(1)) { PlaybackSpeed.transform.GetChild(3).GetComponent().text = $"Playback Speed: 1x"; PlaybackSpeed.value = 1f; Conductor.instance.SetTimelinePitch(PlaybackSpeed.value); } } public void OnZoom(float zoom) { Zoom = zoom; TimelineSlider.localPosition = new Vector3(Conductor.instance.songPositionInBeats * PixelsPerBeat, TimelineSlider.transform.localPosition.y); FitToSong(); TimelineBlockManager.Instance.OnZoom(); } public void OnZoomVertical(float zoom) { VerticalZoom = zoom; FitToSong(); TimelineBlockManager.Instance.OnZoom(); } public void UpdateOffsetText() { // show up to 4 decimal places FirstBeatOffset.text = (GameManager.instance.Beatmap.data.offset * 1000f).ToString("F0"); } public void UpdateOffsetFromText() { // Failsafe against empty string. if (String.IsNullOrEmpty(FirstBeatOffset.text)) FirstBeatOffset.text = "0"; // Convert ms to s. double newOffset = Convert.ToDouble(FirstBeatOffset.text) / 1000f; GameManager.instance.Beatmap.data.offset = newOffset; UpdateOffsetText(); FitToSong(); } public void UpdateStartingBPMText() { StartingTempoSpecialAll.text = GameManager.instance.Beatmap.TempoChanges[0]["tempo"].ToString("G"); StartingTempoSpecialTempo.text = StartingTempoSpecialAll.text; } public void UpdateStartingBPMFromText(bool all) { string text = all ? StartingTempoSpecialAll.text : StartingTempoSpecialTempo.text; // Failsafe against empty string. if (String.IsNullOrEmpty(text)) text = "120"; var newBPM = Convert.ToDouble(text); // Failsafe against negative BPM. if (newBPM < 1f) { text = "1"; newBPM = 1; } // Limit decimal places to 4. newBPM = System.Math.Round(newBPM, 4); RiqEntity tempoChange = GameManager.instance.Beatmap.TempoChanges[0]; tempoChange["tempo"] = (float)newBPM; GameManager.instance.Beatmap.TempoChanges[0] = tempoChange; // In case the newBPM ended up differing from the inputted string. UpdateStartingBPMText(); Timeline.instance.FitToSong(); } public void UpdateStartingVolText() { StartingVolumeSpecialVolume.text = (GameManager.instance.Beatmap.VolumeChanges[0]["volume"]).ToString("G"); } public void UpdateStartingVolFromText() { // Failsafe against empty string. if (String.IsNullOrEmpty(StartingVolumeSpecialVolume.text)) StartingVolumeSpecialVolume.text = "100"; var newVol = Convert.ToInt32(StartingVolumeSpecialVolume.text); newVol = Mathf.Clamp(newVol, 0, 100); RiqEntity volChange = GameManager.instance.Beatmap.VolumeChanges[0]; volChange["volume"] = newVol; GameManager.instance.Beatmap.VolumeChanges[0] = volChange; UpdateStartingVolText(); } #endregion #region Commands public void Move() { } public void Undo() { } #endregion } }