using UnityEngine; using UnityEngine.UI; namespace RhythmHeavenMania.Editor { public class GridGameSelectorGame : MonoBehaviour { public GameObject GameTitlePreview; public GridGameSelector GridGameSelector; private void Start() { Tooltip.AddTooltip(this.gameObject, this.gameObject.name); } public void OnClick() { GridGameSelector.SelectGame(this.gameObject.name, this.transform.GetSiblingIndex()); } } }