using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; using Starpelly; using RhythmHeavenMania.Util; namespace RhythmHeavenMania.Editor { public class EventPropertyPrefab : MonoBehaviour { public TMP_Text caption; [SerializeField] private EventParameterManager parameterManager; [Header("Integer and Float")] [Space(10)] public Slider slider; public TMP_InputField inputField; [Header("Dropdown")] [Space(10)] public TMP_Dropdown dropdown; [Header("Color")] [Space(10)] public Button ColorBTN; public RectTransform ColorTable; public bool colorTableActive; public ColorPreview colorPreview; private string propertyName; public void SetProperties(string propertyName, object type, string caption) { this.propertyName = propertyName; this.caption.text = caption; var objType = type.GetType(); if (objType == typeof(EntityTypes.Integer)) { var integer = ((EntityTypes.Integer)type); slider.minValue = integer.min; slider.maxValue = integer.max; slider.value = Mathf.RoundToInt(System.Convert.ToSingle(parameterManager.entity[propertyName])); inputField.text = slider.value.ToString(); slider.onValueChanged.AddListener(delegate { inputField.text = slider.value.ToString(); parameterManager.entity[propertyName] = (int)slider.value; }); inputField.onEndEdit.AddListener(delegate { slider.value = Mathf.RoundToInt(System.Convert.ToSingle(System.Convert.ToSingle(inputField.text))); parameterManager.entity[propertyName] = (int)slider.value; }); } else if (objType == typeof(EntityTypes.Float)) { var fl = ((EntityTypes.Float)type); slider.minValue = fl.min; slider.maxValue = fl.max; slider.value = System.Convert.ToSingle(parameterManager.entity[propertyName]); inputField.text = slider.value.ToString("G4"); // G4 = Display no more than 4 decimal places. slider.onValueChanged.AddListener(delegate { inputField.text = slider.value.ToString("G4"); parameterManager.entity[propertyName] = (float)System.Math.Round(slider.value, 4); }); inputField.onEndEdit.AddListener(delegate { slider.value = (float)System.Math.Round(System.Convert.ToSingle(inputField.text), 4); parameterManager.entity[propertyName] = slider.value; }); } else if (objType == typeof(EasingFunction.Ease)) { List dropDownData = new List(); for (int i = 0; i < System.Enum.GetValues(typeof(EasingFunction.Ease)).Length; i++) { string name = System.Enum.GetNames(typeof(EasingFunction.Ease))[i]; TMP_Dropdown.OptionData optionData = new TMP_Dropdown.OptionData(); optionData.text = name; dropDownData.Add(optionData); } dropdown.AddOptions(dropDownData); dropdown.value = ((int)(EasingFunction.Ease)parameterManager.entity[propertyName]); dropdown.onValueChanged.AddListener(delegate { parameterManager.entity[propertyName] = (EasingFunction.Ease)dropdown.value; }); } else if (objType == typeof(Color)) { colorPreview.colorPicker.onColorChanged += delegate { parameterManager.entity[propertyName] = (Color)colorPreview.colorPicker.color; }; Color paramCol = (Color)parameterManager.entity[propertyName]; ColorBTN.onClick.AddListener(delegate { ColorTable.gameObject.SetActive(true); colorTableActive = true; colorPreview.ChangeColor(paramCol); }); colorPreview.ChangeColor(paramCol); ColorTable.gameObject.SetActive(false); } } private void Update() { if (colorTableActive) { if (!Editor.MouseInRectTransform(ColorTable)) { if (Input.GetMouseButtonDown(0)) { ColorTable.gameObject.SetActive(false); colorTableActive = false; } } } } } }