/// Credit Titinious (https://github.com/Titinious) /// Sourced from - https://github.com/Titinious/CurlyUI namespace UnityEngine.UI.Extensions { [System.Serializable] public struct Vector3_Array2D { [SerializeField] public Vector3[] array; public Vector3 this[int _idx] { get { return array[_idx]; } set { array[_idx] = value; } } } }