using HeavenStudio.Util; using System; using System.Collections.Generic; using UnityEngine; namespace HeavenStudio.Games.Loaders { using static Minigames; public static class AgbTramLoader { public static Minigame AddGame(EventCaller eventCaller) { return new Minigame("tramAndPauline", "Tram & Pauline \n[INITIALIZATION ONLY]", "adb5e7", true, false, new List() { } ); } } } namespace HeavenStudio.Games { public class TramAndPauline : Minigame { public static TramAndPauline instance; private void Awake() { instance = this; } } }