# Starpelly Tools for Unity Simulates the "A" key press every 0.6 seconds: ```cs using UnityEngine; using Starpelly.OS; public class test : MonoBehaviour { private float action = 0.0f; private float period = 0.6f; private void Start() { Application.runInBackground = true; } private void Update() { if (Time.time > action) { action += period; Windows.KeyPress(Starpelly.KeyCodeWin.KEY_A); } } } ```