using HeavenStudio.Util;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace HeavenStudio.Games.Loaders
{
using static Minigames;
public static class AgbTramLoader
{
public static Minigame AddGame(EventCaller eventCaller)
{
return new Minigame("tramAndPauline", "Tram & Pauline \n[INITIALIZATION ONLY]", "adb5e7", true, false, new List()
{
}
);
}
}
}
namespace HeavenStudio.Games
{
public class TramAndPauline : Minigame
{
public static TramAndPauline instance;
private void Awake()
{
instance = this;
}
}
}