//---------------------------------------------------------------------------------------------------------- // X-PostProcessing Library // https://github.com/QianMo/X-PostProcessing-Library // Copyright (C) 2020 QianMo. All rights reserved. // Licensed under the MIT License // You may not use this file except in compliance with the License.You may obtain a copy of the License at // http://opensource.org/licenses/MIT //---------------------------------------------------------------------------------------------------------- using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; using UnityEditor.Rendering.PostProcessing; using UnityEngine.Rendering.PostProcessing; namespace XPostProcessing { [PostProcessEditor(typeof(RapidVignette))] public sealed class RapidVignetteEditor : PostProcessEffectEditor { SerializedParameterOverride vignetteType; SerializedParameterOverride vignetteIndensity; SerializedParameterOverride vignetteCenter; SerializedParameterOverride vignetteColor; public override void OnEnable() { vignetteType = FindParameterOverride(x => x.vignetteType); vignetteIndensity = FindParameterOverride(x => x.vignetteIndensity); vignetteCenter = FindParameterOverride(x => x.vignetteCenter); vignetteColor = FindParameterOverride(x => x.vignetteColor); } public override string GetDisplayTitle() { return XPostProcessingEditorUtility.DISPLAY_TITLE_PREFIX + base.GetDisplayTitle(); } public override void OnInspectorGUI() { PropertyField(vignetteType); PropertyField(vignetteIndensity); PropertyField(vignetteCenter); if (vignetteType.value.enumValueIndex == 1) { PropertyField(vignetteColor); } } } }