fileFormatVersion: 2 guid: c0445b9380dc33d44b0c690894ddec9c TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 12 mipmaps: mipMapMode: 0 enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 borderMipMap: 0 mipMapsPreserveCoverage: 0 alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 ignoreMasterTextureLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 seamlessCubemap: 0 textureFormat: 1 maxTextureSize: 2048 textureSettings: serializedVersion: 2 filterMode: 1 aniso: 1 mipBias: 0 wrapU: 1 wrapV: 1 wrapW: 1 nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 2 spriteExtrude: 1 spriteMeshType: 0 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 400 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 0 alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 flipbookColumns: 1 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 ignorePngGamma: 0 applyGammaDecoding: 0 cookieLightType: 0 platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform maxTextureSize: 4096 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: - serializedVersion: 2 name: shoot_enemy_0 rect: serializedVersion: 2 x: 1928 y: 3624 width: 464 height: 464 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 879c9a08ffffffff0800000000000000 internalID: -2136356488 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_enemy_1 rect: serializedVersion: 2 x: 2408 y: 3624 width: 348 height: 464 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 835bcd68ffffffff0800000000000000 internalID: -2032356040 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_ship_face_0 rect: serializedVersion: 2 x: 2988 y: 1349 width: 176 height: 176 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 507d812cffffffff0800000000000000 internalID: -1038559483 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_ship_0 rect: serializedVersion: 2 x: 4 y: 1474 width: 2590 height: 724 alignment: 9 pivot: {x: 0.50121385, y: 0.49951744} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: a6fb8906000000000800000000000000 internalID: 1620623210 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_muzzle_0 rect: serializedVersion: 2 x: 1160 y: 3304 width: 304 height: 336 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: c7491ffbffffffff0800000000000000 internalID: -1074686852 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_muzzle_1 rect: serializedVersion: 2 x: 1480 y: 3304 width: 304 height: 336 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 6691ea9effffffff0800000000000000 internalID: -374466202 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_laser_1 rect: serializedVersion: 2 x: 8 y: 2216 width: 240 height: 1072 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 84cf83bfffffffff0800000000000000 internalID: -80151480 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_laser_2 rect: serializedVersion: 2 x: 264 y: 2216 width: 240 height: 1072 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: b238746dffffffff0800000000000000 internalID: -699956437 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_laser_3 rect: serializedVersion: 2 x: 520 y: 2216 width: 240 height: 1072 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 681f25daffffffff0800000000000000 internalID: -1387073146 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_laser_4 rect: serializedVersion: 2 x: 776 y: 2216 width: 240 height: 1072 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 629b2d58ffffffff0800000000000000 internalID: -2049787610 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_laser_5 rect: serializedVersion: 2 x: 1024 y: 2216 width: 240 height: 1072 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 8a17342cffffffff0800000000000000 internalID: -1035767384 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_laser_6 rect: serializedVersion: 2 x: 1288 y: 2216 width: 240 height: 1072 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: d19750baffffffff0800000000000000 internalID: -1425704675 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_laser_7 rect: serializedVersion: 2 x: 1544 y: 2216 width: 240 height: 1072 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 3ef09174000000000800000000000000 internalID: 1192824803 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_laser_8 rect: serializedVersion: 2 x: 1800 y: 2216 width: 240 height: 1072 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: cc8f73dbffffffff0800000000000000 internalID: -1120405300 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_laser_9 rect: serializedVersion: 2 x: 2056 y: 2216 width: 240 height: 1072 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 71225be1000000000800000000000000 internalID: 515187223 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_laser_10 rect: serializedVersion: 2 x: 2312 y: 2216 width: 240 height: 1072 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 2fdb3262000000000800000000000000 internalID: 639876594 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_earth rect: serializedVersion: 2 x: 3656 y: 2632 width: 432 height: 432 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 582c7dd2000000000800000000000000 internalID: 769114757 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_spawn rect: serializedVersion: 2 x: 3272 y: 2440 width: 240 height: 1232 alignment: 9 pivot: {x: 0.5, y: 0.048701297} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 4fa1094dffffffff0800000000000000 internalID: -728753420 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_enemy_2 rect: serializedVersion: 2 x: 680 y: 3624 width: 464 height: 464 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: 7594b928ffffffff0800000000000000 internalID: -2103752361 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_ship_face_1 rect: serializedVersion: 2 x: 3176 y: 1348 width: 176 height: 176 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: c84c9fbeffffffff0800000000000000 internalID: -335952756 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_effect_0 rect: serializedVersion: 2 x: 2263 y: 551 width: 432 height: 400 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: cccd2d91000000000800000000000000 internalID: 433249484 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_effect_1 rect: serializedVersion: 2 x: 2714 y: 532 width: 432 height: 432 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: -1 bones: [] spriteID: cb9edd40000000000800000000000000 internalID: 81652156 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_main_0 rect: serializedVersion: 2 x: 3285 y: 3923 width: 150 height: 152 alignment: 9 pivot: {x: 0.49931803, y: 0.5036926} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: fd4329e8b5ebfa54e8f02428971c4520 internalID: -1214197752 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_main_1 rect: serializedVersion: 2 x: 3094 y: 3926 width: 148 height: 148 alignment: 9 pivot: {x: 0.4994672, y: 0.49333727} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 276799a3568125e4a89d604bac654cde internalID: 1060486047 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_main_2 rect: serializedVersion: 2 x: 2899 y: 3927 width: 153 height: 148 alignment: 9 pivot: {x: 0.5002601, y: 0.49770212} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 82132ea72edb7b945a9e1992e5b39149 internalID: -137449403 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_piece1 rect: serializedVersion: 2 x: 2885 y: 3747 width: 110 height: 119 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: d70a85a1553c0ad498a9bd81acc10ddc internalID: 189055195 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_piece2 rect: serializedVersion: 2 x: 3048 y: 3715 width: 144 height: 148 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 8b81dd7e2fc66354eb86bbd4a55e2433 internalID: 869644854 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_piece3 rect: serializedVersion: 2 x: 3071 y: 3463 width: 162 height: 179 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 4feacb2c4a367674db91e95e7963b014 internalID: 2117070926 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_piece4 rect: serializedVersion: 2 x: 2869 y: 3320 width: 154 height: 246 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 39fa153f1d737cc4589c3078df763eed internalID: 2029136914 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_piece5 rect: serializedVersion: 2 x: 2588 y: 3333 width: 228 height: 252 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 8854843fae1352d4bac9a19f1baff555 internalID: 905184716 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_piece6 rect: serializedVersion: 2 x: 3076 y: 3285 width: 147 height: 118 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: cb4a17961c597724f8cebcfbd2fc6056 internalID: 1683657347 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_piece8 rect: serializedVersion: 2 x: 3006 y: 3011 width: 224 height: 230 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 6961e9465009c2f49abb296c1f931577 internalID: 276469647 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_piece7 rect: serializedVersion: 2 x: 2692 y: 3009 width: 252 height: 233 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 258d087d6e0780e4eb4eb8cca6f5a547 internalID: 1441557008 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_piece10 rect: serializedVersion: 2 x: 2733 y: 2742 width: 231 height: 216 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 016de38ce95848c4287e6ab19cdce6a9 internalID: 1712093670 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_piece11 rect: serializedVersion: 2 x: 3000 y: 2670 width: 233 height: 271 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 936929f6de0a4ac4bb961df6cc4c9f29 internalID: 1000419382 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_piece12 rect: serializedVersion: 2 x: 2775 y: 2520 width: 143 height: 149 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 05dbb60c74df8424ca4375d56f2be41f internalID: -318107336 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_ring rect: serializedVersion: 2 x: 2653 y: 1647 width: 682 height: 671 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 28f07627132f1da46b5f7424c5a2c868 internalID: -742648551 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_sparkle rect: serializedVersion: 2 x: 3350 y: 1652 width: 704 height: 685 alignment: 9 pivot: {x: 0.5005344, y: 0.5237994} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 6bfd2cb5ee1a97e4eb6ead6bdd39e055 internalID: -1233367925 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_circle rect: serializedVersion: 2 x: 3164 y: 618 width: 229 height: 237 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 92f4361bed06fca44a3c6f892280fa7e internalID: 1487568205 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_monitor rect: serializedVersion: 2 x: 1313 y: 652 width: 850 height: 530 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: e52bad0c256532f4985dd3c193d04f15 internalID: -453509616 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_handle1 rect: serializedVersion: 2 x: 1377 y: 338 width: 420 height: 272 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 801afcb3cac4e2741b01451e2436650d internalID: 1240971331 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_handle2 rect: serializedVersion: 2 x: 1818 y: 435 width: 334 height: 181 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 4970e2892b0abce4e9a1955bc26e5537 internalID: 1770004620 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_handle3 rect: serializedVersion: 2 x: 1807 y: 110 width: 351 height: 288 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: a4527ee29e4927c429906fb2ff85a1f8 internalID: -765527450 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_handle4 rect: serializedVersion: 2 x: 1533 y: 10 width: 238 height: 306 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: a55c402536258f64b85f775f32eb8763 internalID: -718440547 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_cap_head rect: serializedVersion: 2 x: 32 y: 28 width: 388 height: 308 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 3d4ffef6eab36fc438bb17922706a7a2 internalID: -1926471300 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_cap_face2 rect: serializedVersion: 2 x: 761 y: 60 width: 142 height: 138 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 63cde3a0425c3204cb0dc7b8d3721be4 internalID: 1300479403 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_cap_face1 rect: serializedVersion: 2 x: 1023 y: 61 width: 141 height: 137 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 703ad7b48751c4745b28da20bbd587ea internalID: -338614415 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_cap_body rect: serializedVersion: 2 x: 256 y: 1156 width: 168 height: 178 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 9ed71d99d8980a24eaa4a3718dfecf99 internalID: -655777914 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_cap_hair rect: serializedVersion: 2 x: 20 y: 1155 width: 178 height: 173 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 759d1d999091ee64da6587efa1605dc7 internalID: -209332879 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_monitor_spring rect: serializedVersion: 2 x: 1098 y: 812 width: 172 height: 392 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 44c4d80f70969b04faadf3b77be3810b internalID: 971184687 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_intro1 rect: serializedVersion: 2 x: 2190 y: 38 width: 499 height: 380 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 9609edb5560441f42b3a879256b98420 internalID: 550096959 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_intro2 rect: serializedVersion: 2 x: 2738 y: 35 width: 393 height: 382 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: b7a3183e332ef2b4f922a32c3b24e3bc internalID: 19118740 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_intro3 rect: serializedVersion: 2 x: 3195 y: 216 width: 264 height: 212 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 4cac8a45872cb1344ba56fc84356e2bb internalID: 1197818812 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_intro4 rect: serializedVersion: 2 x: 3517 y: 151 width: 195 height: 273 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 6697faaf047d8744eacf71767717ce4f internalID: -462917201 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_ship_face_3 rect: serializedVersion: 2 x: 3356 y: 1349 width: 167 height: 173 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 822e207029887b049842c9a634228a30 internalID: -271606436 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_ship_face_4 rect: serializedVersion: 2 x: 3529 y: 1348 width: 156 height: 173 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 835780e6e450c20499c1a5f96acac256 internalID: 455408765 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_ship_face_5 rect: serializedVersion: 2 x: 3690 y: 1347 width: 167 height: 173 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 0569b9613f34b12428edf93d38dbf2f1 internalID: -1544261438 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_monitor_line rect: serializedVersion: 2 x: 3460 y: 4029 width: 214 height: 46 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: dfa6b5e4a80e6474685a427598dd9ced internalID: 1612141556 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_enemy_3 rect: serializedVersion: 2 x: 1584 y: 3624 width: 302 height: 464 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 4f574f01b791465488b0986f207a568c internalID: 1452378717 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_enemy_4 rect: serializedVersion: 2 x: 1168 y: 3624 width: 309 height: 464 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: d0b6b80282641a8499aa543d224c4df1 internalID: -915250394 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_main_3 rect: serializedVersion: 2 x: 5 y: 3430 width: 661 height: 661 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 73d561ebbf972474db881408f30b978a internalID: -1056645546 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_main_4 rect: serializedVersion: 2 x: 3447 y: 616 width: 231 height: 234 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: e3b152615c9a7ed4ca7ffa3ef5511969 internalID: 1757539184 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: shoot_main_5 rect: serializedVersion: 2 x: 3728 y: 642 width: 187 height: 189 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: edb3ceee7fb65a145941531b3814ae6a internalID: -912971701 vertices: [] indices: edges: [] weights: [] outline: [] physicsShape: [] bones: [] spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: edges: [] weights: [] secondaryTextures: [] nameFileIdTable: shoot_cap_body: -655777914 shoot_cap_face1: -338614415 shoot_cap_face2: 1300479403 shoot_cap_hair: -209332879 shoot_cap_head: -1926471300 shoot_circle: 1487568205 shoot_earth: 769114757 shoot_effect_0: 433249484 shoot_effect_1: 81652156 shoot_enemy_0: -2136356488 shoot_enemy_1: -2032356040 shoot_enemy_2: -2103752361 shoot_enemy_3: 1452378717 shoot_enemy_4: -915250394 shoot_handle1: 1240971331 shoot_handle2: 1770004620 shoot_handle3: -765527450 shoot_handle4: -718440547 shoot_intro1: 550096959 shoot_intro2: 19118740 shoot_intro3: 1197818812 shoot_intro4: -462917201 shoot_laser_1: -80151480 shoot_laser_10: 639876594 shoot_laser_2: -699956437 shoot_laser_3: -1387073146 shoot_laser_4: -2049787610 shoot_laser_5: -1035767384 shoot_laser_6: -1425704675 shoot_laser_7: 1192824803 shoot_laser_8: -1120405300 shoot_laser_9: 515187223 shoot_main_0: -1214197752 shoot_main_1: 1060486047 shoot_main_13: -1428911822 shoot_main_14: 515187223 shoot_main_15: 1950828263 shoot_main_2: -137449403 shoot_main_3: -1056645546 shoot_main_4: 1757539184 shoot_main_5: -912971701 shoot_monitor: -453509616 shoot_monitor_line: 1612141556 shoot_monitor_spring: 971184687 shoot_muzzle_0: -1074686852 shoot_muzzle_1: -374466202 shoot_piece1: 189055195 shoot_piece10: 1712093670 shoot_piece11: 1000419382 shoot_piece12: -318107336 shoot_piece2: 869644854 shoot_piece3: 2117070926 shoot_piece4: 2029136914 shoot_piece5: 905184716 shoot_piece6: 1683657347 shoot_piece7: 1441557008 shoot_piece8: 276469647 shoot_ring: -742648551 shoot_ship_0: 1620623210 shoot_ship_1: -1038559483 shoot_ship_face_0: -1038559483 shoot_ship_face_1: -335952756 shoot_ship_face_3: -271606436 shoot_ship_face_4: 455408765 shoot_ship_face_5: -1544261438 shoot_sparkle: -1233367925 shoot_spawn: -728753420 spritePackingTag: pSDRemoveMatte: 0 pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: