Commit graph

45 commits

Author SHA1 Message Date
Braedon
e2fba81f18
Create CREDITS.md 2022-01-05 03:44:33 -05:00
Starpelly
775fd7e580 Initialize game with one script 2022-01-03 17:42:43 -05:00
Starpelly
4c83f7fec0 Kick finalization 2022-01-03 10:15:48 -05:00
Starpelly
9280412b1d DebugUI cleanup 2022-01-02 09:57:15 -05:00
Starpelly
76ed0ee2e9 Most kick animations and functionality complete 2022-01-02 07:09:15 -05:00
Starpelly
2c2d43ac17 Karate Man Kick started 2022-01-01 13:54:17 -05:00
Starpelly
fc3cb73bdf Game loading optimization 2021-12-31 09:46:11 -05:00
Starpelly
16140314be DSP to game time improvement, might be buggy, but works well so far 2021-12-31 01:56:51 -05:00
Starpelly
a52e883f3a Spaceball camera and perspective fixes + Karate Man animated background 2021-12-30 07:17:22 -05:00
Starpelly
5cbb182797 Karate Man animation fixes 2021-12-30 03:26:18 -05:00
Starpelly
e7b2a94fb5 Merge branch 'master' of https://github.com/Starpelly/RhythmHeavenMania 2021-12-29 01:53:04 -05:00
Starpelly
88f13795a9 Karate Man started. 2021-12-29 01:52:48 -05:00
Braedon
25fe309401
Update README.md 2021-12-28 09:48:51 -05:00
Braedon
38226eb528
Update README.md 2021-12-28 09:48:11 -05:00
Starpelly
c653d487ac Spaceball pretty much finalized. 2021-12-28 02:38:55 -05:00
Starpelly
75965927d6 Further improvements to AudioSource.time (Conductor.cs) 2021-12-27 21:36:27 -05:00
Starpelly
ff6bce2806 Fixed AudioSource.time bug, check Conductor.cs for comment. 2021-12-26 23:48:39 -05:00
Starpelly
4b3bfeda1b Spaceball costumes 2021-12-26 02:25:17 -05:00
Starpelly
95ac1306d4 Multiple events can now be called onto same frame + more Spaceball camera fixes 2021-12-26 00:11:54 -05:00
Starpelly
417986c08c Stars background + Camera zooming *UNFINISHED* 2021-12-25 20:04:23 -05:00
Starpelly
6729eec8dc Highball added to Spaceball + event types added. 2021-12-25 08:32:52 -05:00
Starpelly
866c8c80be Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00
Starpelly
199abb7fd3 Logo upload + starting Spaceball 2021-12-25 01:22:09 -05:00
Starpelly
db79325393 Further input latency fixes 2021-12-24 21:37:03 -05:00
Starpelly
58ea8d5e4c Better input latency, but not finalized. (weird results on low bpm's) 2021-12-24 18:41:35 -05:00
Starpelly
2c4f7bbac7 The Clappy Trio finalized (hopefully) + Dynamic "Trio" count. 2021-12-24 03:35:54 -05:00
Starpelly
d72cb639b3 Fixed ForkLifter hand grab bug 2021-12-23 22:36:16 -05:00
Starpelly
aa3f999721 Fixed problem with Trio faces not changing 2021-12-23 19:58:48 -05:00
Starpelly
88d23ef8cc Music sorting 2021-12-23 17:39:03 -05:00
Starpelly
1a7b1b7e07 General code cleanup 2021-12-22 21:28:05 -05:00
Starpelly
575e47e384 Fork Lifter fully functional again + more progress on dynamic event caller 2021-12-22 20:49:16 -05:00
Starpelly
a0e2636ecd Dynamic event manager 2021-12-22 19:08:35 -05:00
Starpelly
a4609989e6 Merge branch 'master' of https://github.com/Starpelly/RhythmHeavenMania 2021-12-22 01:38:31 -05:00
Starpelly
3ae454e4e8 ClappyTrio Bop + Clap 2021-12-22 01:38:30 -05:00
Braedon
e9d08135b2
Create LICENSE.md 2021-12-21 22:42:00 -05:00
Starpelly
b71606e9e3 Proper naming for sprites 2021-12-21 19:42:01 -05:00
Starpelly
1bdf6c68e8 Got rid of all hard-coded ForkLifter code from GameManager. 2021-12-20 23:38:59 -05:00
Starpelly
6040f859a9 Merge branch 'master' of https://github.com/Starpelly/RhythmHeavenMania 2021-12-20 20:10:56 -05:00
Starpelly
0b383940ac Proper namespaces 2021-12-20 20:10:49 -05:00
Braedon
8a8f5fdb6a
Update README.md 2021-12-20 19:50:06 -05:00
Braedon
72bbc9a4f2
Update README.md 2021-12-20 19:29:34 -05:00
Braedon
640b81a3ea
Update README.md 2021-12-18 23:14:43 -05:00
Braedon
fc5498b0f6
Update README.md 2021-12-18 23:14:19 -05:00
Starpelly
33bd99bbc1 Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Braedon
e20cf19e11
Initial commit 2021-08-30 05:53:52 -04:00