minenice55
f209b2fd17
start implementation of new format
...
needs fixes for some types
2022-08-21 19:46:45 -04:00
minenice55
647a2a0d19
finish conversions
2022-08-20 23:13:52 -04:00
minenice55
be41ff3014
Internal: separate minigame definitions
2022-04-12 12:14:46 -04:00
Slaith
ebeea121ed
Moved all minigame initialization to Awake()
...
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
Jenny Crowe
9f7b8ee278
The biggest of boi refactors
2022-03-14 07:21:05 -07:00
Jenny Crowe
30d2931762
Organization refactor
2022-03-11 21:10:13 -07:00
Jenny Crowe
32b647a4d4
BTSDS: Outlines via Post Processing
2022-03-10 05:45:21 -07:00
Jenny Crowe
1a90ba28d9
Jukebox/Sound code cleanup
2022-03-09 20:59:48 -07:00
Jenny Crowe
84c4e8fc9f
BTSDS: Piano notes will now stop properly even if the game switches during them.
2022-03-09 20:50:19 -07:00
Jenny Crowe
c7149f0737
Goodbye tidalwav we hardly knew ye (+ BTSDS piano reacts to song pitch)
2022-03-07 05:54:36 -07:00
Jenny Crowe
34819ed791
BTSDS: Piano does not pierce ears as much
2022-03-07 02:34:38 -07:00
Jenny Crowe
2ac602dbe6
BTSDS: Piano!!!
2022-03-07 02:16:31 -07:00
Jenny Crowe
2ce1741201
BTSDS: Scene adjustments for better future 3D cam movement compatibility
2022-02-24 05:26:56 -07:00
Jenny Crowe
35a15b04af
BTSDS: Fine tuning for block animation timing.
2022-02-18 07:32:38 -07:00
Jenny Crowe
94684947f3
BTS DS: Crumble sfx (thanks Maddy!)
2022-02-16 19:59:46 -07:00
Jenny Crowe
01de648e3f
BTSDS: Added some sfx + slight margin tweak
2022-02-16 19:19:40 -07:00
Jenny Crowe
475b946059
Built to Scale: Gameplay implemented (missing lots of sfx)
2022-02-16 10:04:28 -07:00
Jenny Crowe
1a839517c8
Built to Scale (DS) asset setup
2022-02-15 16:28:08 -07:00