Commit graph

8 commits

Author SHA1 Message Date
minenice55
599c12d8b6 Better Sound Sequences (#190)
* add way of creating sound sequences in inspector

- actually implement GameAction preFunction
- implement sound scheduling for Jukebox and MultiSound

* Dj School: fix turntable effect being parented to root

* Pajama Party: fix sleep action type not carrying over between transitions
2023-01-04 23:04:31 -05:00
minenice55
7d580fb132 oops forgot a small thing
includes example using a fan club sound
2022-03-20 19:58:37 -04:00
minenice55
87bc5c9fff extend multisound with pitch, volume, looping, offset in seconds 2022-03-20 19:46:12 -04:00
Jenny Crowe
2d80cb05b1 The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Slaith
531053cdd3 Implemented inactive functions for all game count ins
Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
2022-03-07 20:46:49 -08:00
Slaith
1fcbaacb3c Gave sound objects a little more functionality 2022-03-06 19:56:45 -08:00
Braedon
44faa3f150 Count ins and event selector cleanup 2022-02-02 22:58:08 -05:00
Braedon
e7353723ab Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00