Commit graph

1437 commits

Author SHA1 Message Date
Braedon
bf8c2bbc08 Update README.md 2022-01-20 20:37:31 -05:00
Braedon
e7353723ab Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
Braedon
b8f694eedf Fixed Karate Man combo pot scale bug 2022-01-20 02:26:53 -05:00
Braedon
3e6d3b838a Karate man combos 2022-01-19 20:48:52 -05:00
Braedon
d10d60358c Karate Man design overhaul 2022-01-19 00:40:49 -05:00
Braedon
f7694ba345 Better tooltip 2022-01-17 19:40:23 -05:00
Braedon
55bb69cffb Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania 2022-01-17 18:54:26 -05:00
Braedon
f0f09e44b9 Improved selection, just cleaner overall 2022-01-17 18:54:25 -05:00
Braedon
fa2046c120 remove newtonsoft dependency from README 2022-01-17 17:38:00 -05:00
Braedon
9dd141a6b2 Switch newtonsoft package with official unity one 2022-01-17 17:04:10 -05:00
Braedon
2405e9b211 newtonsoft update 2022-01-17 16:46:30 -05:00
Braedon
b338b05a43 Some resizable fixes 2022-01-17 15:08:32 -05:00
Braedon
6cf529327b Buggy timeline object resizing 2022-01-17 14:23:18 -05:00
Braedon
ce193bf572 Improved inputs (A SHIT MORE DYNAMIC BETWEEN GAMES) and a whole lot cleaner code in general 2022-01-17 00:00:26 -05:00
Braedon
d99d420f59 Fixed some play and pause bugs in the editor 2022-01-16 21:31:49 -05:00
Braedon
902e88092b Update README.md 2022-01-16 20:02:47 -05:00
Braedon
5ac4d0c8fd Finally perfected grid game selector 2022-01-16 19:40:14 -05:00
Braedon
e7d35d45e8 Game event selector needs to be rewritten, will do that soon 2022-01-16 18:29:45 -05:00
Braedon
936448351e Game event selector broken, unity ui fucking sucks 2022-01-16 17:51:57 -05:00
Braedon
959ea5f779 Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania 2022-01-16 14:23:53 -05:00
Braedon
32298d85d6 Box selection improvements 2022-01-16 14:23:46 -05:00
Braedon
ff37c6c529 Credits fonts 2022-01-16 01:22:03 -05:00
Braedon
38e442da84 Import game icons 2022-01-15 17:52:53 -05:00
Braedon
660af3f678 Game switching in every game 2022-01-15 13:46:50 -05:00
Braedon
ff6eb94055 Game switching fixes 2022-01-15 12:45:08 -05:00
Braedon
da7ca44bc5 Timeline playback start clamping 2022-01-15 02:08:23 -05:00
Braedon
6b3a21b7ba Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania 2022-01-15 00:20:48 -05:00
Braedon
11d111b0ac Proper editor button sprites and Tooltip improvements 2022-01-15 00:20:47 -05:00
Braedon
b503581ce9 Update CREDITS.md 2022-01-15 00:17:12 -05:00
Braedon
c92e369d37 Editor ui improvements 2022-01-14 17:46:14 -05:00
Braedon
bf7d7110bc Dynamic editor theme (WIP), read desc for more info
Spaceball has been improved, you can now hit multiple balls at a time. Fork Lifter and Karate Man need this update soon as well. No idea why I did it the way I did.

Time jumping also has been improved by pausing.

Dynamic editor themes for custom theme support, however that won't be implemented until later.
2022-01-13 21:33:51 -05:00
Braedon
75c98a87fb Time hopping improvements although still a bit buggy 2022-01-13 19:35:41 -05:00
Braedon
0686697150 bare bones selection system 2022-01-12 22:59:54 -05:00
Braedon
602f351e87 Event colors 2022-01-11 22:29:27 -05:00
Braedon
e8f4b24490 Better game selection 2022-01-10 21:06:13 -05:00
Braedon
8e00fa3d4c Drag n drop begun 2022-01-10 19:17:29 -05:00
Braedon
f4459c1c98 Timeline improvements 2022-01-09 18:35:55 -05:00
Braedon
5c2b4317df Timeline entities added 2022-01-08 11:42:48 -05:00
Starpelly
7928e3f94b Can pick places on timeline and gamemanager bugs fixed 2022-01-07 18:51:08 -05:00
Starpelly
c838c65494 Playback visualization + started on timeline in editor 2022-01-07 06:36:23 -05:00
Starpelly
3bfa6bde07 Merge branch 'master' of https://github.com/Starpelly/RhythmHeavenMania 2022-01-05 19:12:04 -05:00
Starpelly
032777e36f Editor stuff 2022-01-05 19:11:33 -05:00
Braedon
ace9072000 Create CREDITS.md 2022-01-05 03:44:33 -05:00
Starpelly
ee42be75e0 Initialize game with one script 2022-01-03 17:42:43 -05:00
Starpelly
53afabce35 Kick finalization 2022-01-03 10:15:48 -05:00
Starpelly
d008bbf5df DebugUI cleanup 2022-01-02 09:57:15 -05:00
Starpelly
b12658a7a7 Most kick animations and functionality complete 2022-01-02 07:09:15 -05:00
Starpelly
88e2264d87 Karate Man Kick started 2022-01-01 13:54:17 -05:00
Starpelly
581435fe5d Game loading optimization 2021-12-31 09:46:11 -05:00
Starpelly
90f03dc4ff DSP to game time improvement, might be buggy, but works well so far 2021-12-31 01:56:51 -05:00