Commit graph

6 commits

Author SHA1 Message Date
EpicGamer2469
bed6a3cf21 Remove duplicate freeze frame addition (#819) 2024-03-31 01:19:32 +00:00
playinful
f048ec682b Sorting rework i guess part 2 electric boogaleo (#816)
* Freeze Frame

Hey, I'm about done with Freeze Frame and I'm just gonna commit the game as it is right now, it's almost done thx
-playinful

* Freeze Frame - finishing touches before finalized assets

Still waiting to implement the upscaled assets and the sound effects. Code-wise this is as much as I can do for now.

* i fixed a couple bugs

the dim screen is back and no input duplication when switching games. hallelujah

* FreezeFrame randomness update

hey AJ so i was cleaning my room when i was struck by an idea for how to make the randomization more consistent without seeding. *yes unfortunately* it requires a static variable but i promise u i used it responsibly.

* Updated cloud particles

* ready to pr i think

Fixed Alphabetical Sorting.
Fixed Chronological Sorting by adding a sorting value to every minigame.
Added Sort By Usage.

* i accidentally removed a bunch of work from yall oops this should fix that i think

* make it so that it auto sorts by alphabet when you lanuch the editor
2024-03-30 19:26:17 +00:00
minenice55
258a9ce2fb oops 2024-02-04 01:59:18 -05:00
minenice55
0219564ea6 JSL-Related Improvements (#679)
* *don't* cause a stack overflow when polling split controller

* update JSL (DualSense Edge support)

add ability to update controller bindings

* (temporarily) get rid of everything joy-con pair related

* prepare the new controller

update JSL

* implementation of joycon pair

* properly do the material

* finish implementation
2024-02-04 06:55:43 +00:00
minenice55
99bb47cf1b also use sourcegen for controller loaders 2024-01-18 21:38:01 -05:00
minenice55
e262d051ba replace minigame loader reflection with source generator 2024-01-18 19:56:26 -05:00