Commit graph

182 commits

Author SHA1 Message Date
ThatZeoMan
f34624e1d8 vfx flashes work again
thanks for the help, minenice
2022-07-28 18:07:19 -05:00
ThatZeoMan
755092c922 move flash to VFX 2022-07-26 18:04:02 -05:00
minenice55
b660b4dcbd Allow games to load assets from AssetBundles (#102)
* Loading improvements: prepwork for loading from assetbundles

* note for sfx

* cleaner code

* correct type

* put loaded assetbundle in the minigame data instead

also lays groundwork for future localization stuff

* add samurai slice gold, coin toss assetbundles

* very messy "already loaded" checks

* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
minenice55
a3fb579c6d Animation speed helpers, stop on remix end (#91) 2022-06-06 09:54:49 -07:00
minenice55
fc07f80b4f Feature: Textboxes and other text-related features (#90)
* Textboxes: setup prefab

* Textboxes: basic functionality finished

* Textbox: scaling

* Textbox: open captions

* Textbox: res edits

* Textbox: song artist

* Textbox: closed captions

* Textbox: fix not being able to use multiple text events

* I/O: save / load remixes using UTF-8 encoding

* Textboxes: stop editor shortcuts while typing
2022-06-03 20:15:05 -07:00
minenice55
4ace832a11 Global Camera Movement (#80)
* Global Camera: move Spaceball to new system

* Global Camera: holy shit I'm done already?????
2022-05-15 22:29:39 -07:00
Jenny Crowe
60b5602050 Merge branch 'master' into master 2022-05-07 14:28:49 -07:00
adianfiuef
5d42425eb6 tram&Pauline 2022-04-15 01:22:19 -07:00
minenice55
9c37c673a4 Internal: adjust debug print for loader 2022-04-12 13:30:22 -04:00
minenice55
1f0187ee66 Internal: separate minigame definitions 2022-04-12 12:14:46 -04:00
adianfiuef
cdaa6b6732 Update Minigames.cs 2022-04-11 03:21:38 -07:00
adianfiuef
be2a2155f3 Tram&Pauline 2022-04-11 03:12:54 -07:00
adianfiuef
2c9dedc01b Tram&Pauline 2022-04-11 03:12:11 -07:00
adianfiuef
88abe23c86 Update Minigames.cs 2022-04-11 03:04:36 -07:00
adianfiuef
1b5c2691ac Tram&Pauline 2022-04-11 02:19:01 -07:00
adianfiuef
490e0a25dc Tram&Pauline 2022-04-11 02:05:43 -07:00
minenice55
06980c2781 Fan Club: remove WIP 2022-03-27 19:06:00 -04:00
minenice55
6bbbabf7f6 Fan Club: more animations 2022-03-27 19:05:08 -04:00
minenice55
7c591e0a11 Fan Club: arisa jump 2022-03-25 22:45:54 -04:00
minenice55
65918bd950 Fan Club: add cues continuing from transition, muted cues 2022-03-17 16:43:35 -04:00
minenice55
bce671dc85 Fan Club: make forced animations properly restart 2022-03-17 15:18:40 -04:00
minenice55
3e28dbcb0a Fan Club: refactoring, fixes 2022-03-17 15:13:48 -04:00
Jenny Crowe
f69e69c41a Merge pull request #55 from minenice55/game-ntrIdol
Minigame: Fan Club
2022-03-16 16:22:10 -07:00
minenice55
a3f9f54e2f Fan Club: tone down WIP marker 2022-03-16 17:47:11 -04:00
minenice55
af6e60a247 Fan Club: finish all basic functionality
todo: other "special" animations
2022-03-16 17:41:46 -04:00
Carson Kompon
79ddcffdd8 Added Streaks and Set Background Color to Drumming Practice 2022-03-15 19:15:54 -04:00
minenice55
5f42dd4f00 Fan Club: actual functionality (input still bugged) 2022-03-15 18:43:13 -04:00
minenice55
57e075255b Fan Club: like 50% of the game lmao 2022-03-14 20:54:54 -04:00
minenice55
df068c3899 Merge branch 'master' into game-ntrIdol 2022-03-14 10:35:33 -04:00
Jenny Crowe
2d80cb05b1 The biggest of boi refactors 2022-03-14 07:21:05 -07:00
minenice55
0479cb39f8 Fan Club: idol setup part 1 2022-03-13 18:23:38 -04:00
minenice55
9d50231c2c Merge branch 'master' into game-ntrIdol 2022-03-13 12:50:17 -04:00
Jenny Crowe
34f3a8281b Fireworks: Basic scene setup 2022-03-13 06:26:06 -07:00
minenice55
a1f71294ce Fan Club: start scene setup 2022-03-12 23:24:37 -05:00
Jenny Crowe
5ecc776279 Blue Bear: Basic gameplay setup 2022-03-12 07:14:41 -07:00
Jenny Crowe
2f746c8e10 Fork Lifter: Minor script tweak for readability. 2022-03-11 21:20:33 -07:00
Jenny Crowe
fd037c4436 Organization refactor 2022-03-11 21:10:13 -07:00
Jenny Crowe
42c2d4cd3e Blue Bear: Extremely basic scene setup 2022-03-11 20:15:15 -07:00
minenice55
2747d31902 correct descriptions 2022-03-11 13:27:35 -05:00
minenice55
b364b0cc16 Drumming Practice: individually set each mii
note: had to add a third integer value to the Beatmap parameters, may wanna consider using some kind of array in the future
2022-03-11 13:20:24 -05:00
Jenny Crowe
66499f5db1 Merge pull request #46 from Slaith12/main
Implemented Inactive Functions and made OnGameSwitch functional
2022-03-08 17:12:52 -07:00
Slaith
c9ec6bd6e2 Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio into megaminerjenny-master 2022-03-07 20:53:30 -08:00
Slaith
531053cdd3 Implemented inactive functions for all game count ins
Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
2022-03-07 20:46:49 -08:00
Carson Kompon
6f2f8b13bd Added generic Applause sound
Cleaned up Mr. Upbeat and Drumming Practice sounds as a result
2022-03-07 12:10:50 -05:00
Jenny Crowe
c6f0da37a2 BTSDS: Piano!!! 2022-03-07 02:16:31 -07:00
Carson Kompon
b229e612b3 Added "Set Mii" to Drumming Practice 2022-03-07 00:26:59 -05:00
Carson Kompon
b4e8152d90 Working Drumming Practice 2022-03-07 00:00:54 -05:00
Carson Kompon
31c08e778e Started prepping Drumming Practice 2022-03-06 22:17:46 -05:00
Slaith12
01f8c7d93b Merge branch 'megaminerjenny:master' into main 2022-03-06 19:00:57 -08:00
Slaith12
ff8c031e42 Merge branch 'megaminerjenny:master' into main 2022-03-06 18:37:51 -08:00
Carson Kompon
564c8fe0a6 Added Ding/Applause SFX to Mr. Upbeat 2022-03-06 14:48:39 -05:00
Carson Kompon
b389cd7589 Fully functional and animated Mr. Upbeat 2022-03-06 14:37:50 -05:00
Jenny Crowe
c0a6a39a66 Rhythm Rally: Feature complete! 2022-03-05 12:30:05 -07:00
Carson Kompon
5c3730cf9d Slightly functional Mr. Upbeat 2022-03-04 22:10:10 -05:00
Carson Kompon
d22009e79c Mr Upbeat Programming progress
Autoplay works but it doesn't work otherwise
2022-03-04 17:03:57 -05:00
Carson Kompon
3547010af0 Shortened "plant flower" in Wizard's Waltz 2022-03-03 22:43:11 -05:00
Carson Kompon
b0f74c9f01 Wizard's Waltz is feature complete
Just missing 90% of the visual assets
2022-03-03 22:30:08 -05:00
Carson Kompon
edece5218a He rotate 2022-03-03 19:15:56 -05:00
Carson Kompon
c73d490485 Added Hit Two and Hit Three Alt (from RHDS) to Karate Man 2022-03-03 16:16:06 -05:00
Jenny Crowe
93bbbd0ee2 Crop Stomp: Feature complete! Karate Man: Stopped "hit" voice spam while scrubbing. 2022-03-03 03:43:01 -07:00
Jenny Crowe
a1feb82d20 Merge pull request #33 from CarsonKompon/karate-man-new-hits
Added Cooking Pot, Alien, and Pot hit stars to Karate Man
2022-03-02 21:29:27 -07:00
Carson Kompon
8228948d00 Karate Joe hits Cooking Pot with right hand + code cleanup
Also Taco Bell now plays the rock hit sound on top of the bell sound :)
2022-03-02 23:23:20 -05:00
Jenny Crowe
ec8de5458b GEUH 2022-03-02 19:50:08 -07:00
Slaith
d2bc7d9871 Added inactive functions
I'm going to flesh it out more in the next commit
2022-03-02 13:59:35 -08:00
Carson Kompon
187923d62a Added tooltips for all existing parameters 2022-03-01 16:37:17 -05:00
Carson Kompon
597908510b Bottom right tooltip now matches hover tooltip if there is one 2022-03-01 16:11:19 -05:00
Carson Kompon
2d27b38f2d Added "ooh" toggle to DJ School 2022-03-01 14:44:55 -05:00
Carson Kompon
e4875fc751 Clappy Trio Event Merge 2022-03-01 14:30:07 -05:00
Carson Kompon
fe546873ac Fork Lifter Event Merge 2022-03-01 14:27:08 -05:00
Carson Kompon
8fa4838d9a Count-in Event Merge
LFG
2022-03-01 14:21:23 -05:00
Carson Kompon
d1a4c0464f Karate Man Events have been merged also I forgot the toggle in the last update lol 2022-03-01 12:40:59 -05:00
Carson Kompon
42dc3ec14c Merge branch 'megaminerjenny:master' into karate-man-event-merging 2022-03-01 12:23:25 -05:00
Carson Kompon
267d9f6bdd Started work on merging the karate man events
This breaks enum dropdowns but I'll fix that tomorrow
2022-03-01 03:17:06 -05:00
Carson Kompon
4636b8a4bf Added Checkbox Parameter + Toggle Inputs Event
So now you can disable inputs if you need to :)
2022-03-01 02:27:49 -05:00
Jenny Crowe
25e90b0b39 Crop Stomp: Implementation progress 2022-02-28 23:38:38 -07:00
Carson Kompon
ba8559c3cd Added Change Lion Count event to Clappy Trio
1-8 lions thats crazy
2022-02-28 20:11:01 -05:00
Carson Kompon
594158cee3 Added camera zoom 2022-02-28 15:43:32 -05:00
Carson Kompon
ed57295e9d Rhythm Rally Camera Event
Rotate the camera with different easing functions and the option to add/remove from current rotation.
2022-02-28 14:31:28 -05:00
Jenny Crowe
34d8d9fc8d Crop Stomp: He go 2022-02-27 22:11:18 -07:00
Carson Kompon
538bc3cfa5 Added Placeholder animations for Tap Trial
Added Double Tap and Triple Tap placeholder animations so they can be used in a remix until they're made actually playable.
2022-02-27 19:17:12 -05:00
Carson Kompon
ccac51d1a1 Make length of bgcolor event match rhythm tweezers 2022-02-27 13:54:46 -05:00
Carson Kompon
b4cdc321cb Remove debug log 2022-02-27 13:49:52 -05:00
Carson Kompon
6a2ccf4b2c Merge branch 'megaminerjenny:master' into karate-man-background-color 2022-02-27 12:06:38 -05:00
Carson Kompon
4403a3dd26 Added custom shadow colours
And specific shadow colours for preset background types
2022-02-27 12:02:46 -05:00
Jenny Crowe
5eaedda81b Merge pull request #14 from Slaith12/main
Fixed bug causing space soccer to spam sfx when starting in the middle of it.
2022-02-27 01:53:16 -07:00
Carson Kompon
ef710cc714 Code Clean Up 2022-02-26 13:57:09 -05:00
Carson Kompon
2a026d8dea Added "set background color" to Karate Man.
Seemingly stops working after a few background changes but works between game changes
2022-02-26 13:27:02 -05:00
Carson Kompon
39bd1436fa Fixed the sigh sfx in Fork Lifter 2022-02-26 02:57:09 -05:00
Slaith
c727bd62fd Refactored Space Soccer scripts
most of the refactoring is in the ball script, and the changes for the kicker and space soccer scripts are mostly in response to the refactoring.
2022-02-25 23:29:17 -08:00
Carson Kompon
70962f50a0 Implemented proper sprite, flickering, and dropdown menu
There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00
Carson Kompon
5a89e9608d Added Light to the Light Bulb if colour is changed with right click
You can now right click on bulb in the editor to change the colour of the light emitted. If the colour is set to black then no light is drawn.
2022-02-25 23:57:18 -05:00
Slaith
e829d30f25 Some small stuff
Changed the window title to the new name and added some full count-ins
2022-02-24 22:59:18 -08:00
Jenny Crowe
5a76904f70 Eh it's playable enough 2022-02-24 21:33:51 -07:00
Jenny Crowe
e5e25fa2ab Swing variable added to entities. 2022-02-24 07:12:19 -07:00
Jenny Crowe
e0d2f2109e Rhythm Rally: Whistle separated from "toss ball" event and added to "whistle" event 2022-02-22 20:34:11 -07:00
Jenny Crowe
87d1048a0f Editor: Minor minigame info tweaks. 2022-02-22 20:28:27 -07:00
Jenny Crowe
e3863590fb Rhythm Rally: Added "toss ball" action. Paddler now also tosses ball when you miss. 2022-02-21 23:43:24 -07:00
Jenny Crowe
8557a382ae DJ School: Additional gameplay implementation and tuning. 2022-02-20 10:28:56 -07:00
Jenny Crowe
a7dfb48dbc Editor: General enum property support. Hex input field functionality for color picker. 2022-02-20 06:31:55 -07:00
Braedon
5d93a1ed90 Tap Trial: Player tap animation 2022-02-19 16:03:45 -05:00