Commit graph

70 commits

Author SHA1 Message Date
Carson Kompon
70962f50a0 Implemented proper sprite, flickering, and dropdown menu
There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00
Carson Kompon
5a89e9608d Added Light to the Light Bulb if colour is changed with right click
You can now right click on bulb in the editor to change the colour of the light emitted. If the colour is set to black then no light is drawn.
2022-02-25 23:57:18 -05:00
Jenny Crowe
7d3fa6d8da BTSDS: Scene adjustments for better future 3D cam movement compatibility 2022-02-24 05:26:56 -07:00
Jenny Crowe
9fc775afce BTSDS: Outline no longer overlaps hit effect. 2022-02-23 21:27:39 -07:00
Jenny Crowe
e3863590fb Rhythm Rally: Added "toss ball" action. Paddler now also tosses ball when you miss. 2022-02-21 23:43:24 -07:00
Jenny Crowe
f56071a627 Tap Trial: Pose animation setup 2022-02-21 15:28:16 -07:00
Jenny Crowe
d1f511928a Tap Trial: Double Tap animations for player 2022-02-20 08:25:45 -07:00
Jenny Crowe
973fe3118f Rhythm Rally: Fixed broken background in editor preview. FreeCam components can now be enabled/disabled with ctrl+shift+D. 2022-02-20 06:57:20 -07:00
Jenny Crowe
f4067cf556 Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania 2022-02-19 17:17:15 -07:00
Braedon
5d93a1ed90 Tap Trial: Player tap animation 2022-02-19 16:03:45 -05:00
Braedon
dc761a31c3 Some tap trial setup 2022-02-19 13:51:46 -05:00
Jenny Crowe
cd7b6ccd6e BTSDS: Outline postprocess approach 2022-02-19 11:26:01 -07:00
Braedon
e45304d5d4 Fork lifter gulp graphical bug 2022-02-17 21:36:01 -05:00
Jenny Crowe
e2a278f7eb BTSDS: Implemented upscale hit graphic. Tweezers: Added background color events. 2022-02-17 05:11:06 -07:00
Jenny Crowe
39d2ed8d5a BTSDS: Material moment 2022-02-16 20:23:55 -07:00
Jenny Crowe
5dc02f5e42 Built to Scale: Gameplay implemented (missing lots of sfx) 2022-02-16 10:04:28 -07:00
Jenny Crowe
076b7bd291 Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
Braedon
aec0522ceb Rhythm Rally polish 2022-02-15 00:17:53 -05:00
Jenny Crowe
d18581074d Rhythm Rally: Basic gameplay setup 2022-02-14 01:53:58 -07:00
Jenny Crowe
20adbe4114 Tweezers: Added vegetable type and properties to "Next Vegetable" event. Added "Change Vegetable" event 2022-02-13 07:02:55 -07:00
Jenny Crowe
bf64e5b0df Rhythm Rally: Better camera/layer configuration 2022-02-12 10:16:50 -07:00
Jenny Crowe
2b452ab4d8 Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
Braedon
ac8c1325bf Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
Jenny Crowe
454368e775 Rhythm Rally: Animations baybeeeeeeeeee 2022-02-12 01:12:12 -07:00
Braedon
73042ae2ae Custom snap interval, but not in the editor (yet) 2022-02-11 20:15:36 -05:00
Jenny Crowe
1da1c7cf5c Tweezers: Long hair implementation 2022-02-11 00:21:43 -07:00
Braedon
8a06687907 Long hair rhythm tweezers but very buggy (read desc)
Hair plucking is a bit weird a beat after a long pull.

The tweezers don't automatically skip to the beat they're supposed to be when pulling since it can put things out of sync.

You can't pull two long hairs at a time for some reason.

The long hair doesn't rotate correctly towards the tweezers.

I'm very tired if someone could go in and clean some of this up that would be great.
2022-02-10 21:14:09 -05:00
Jenny Crowe
0022346446 Tweezers: Hairs fall after being plucked. Eye growing implemented. 2022-02-10 08:29:53 -07:00
Jenny Crowe
09c9e8de70 Tweezers: Plucking animation additions. Autoplay support. 2022-02-10 04:59:20 -07:00
Braedon
44f0b23373 bread2unity BCCAD interpreter setup 2022-02-10 03:13:54 -05:00
Jenny Crowe
b9ef8a648d Certified merge moment 2022-02-09 03:33:55 -07:00
Jenny Crowe
9f7197152a Tweezers: Functioning gameplay loop + Editor implementation. 2022-02-09 03:29:09 -07:00
Braedon
7ba9449d80 DJ School extra sfx 2022-02-09 02:46:49 -05:00
Jenny Crowe
4d32560100 Tweezers: Added clamp effect to tweezer pluck animation 2022-02-09 00:08:22 -07:00
Braedon
07ebe1e318 Merge pull request #24 from jakobwcrowe/megaminerzero
Rhythm Tweezers: Smol tweaks
2022-02-09 01:56:35 -05:00
Jenny Crowe
c8087d97f6 Tweezers:: Code cleanup 2022-02-08 23:52:50 -07:00
Braedon
e181167480 bread2unity started but not really (read desc)
This is really just an excuse to try out the Unity Editor class. But I believe this can be useful for actually making this program.
Do with that information what you will.
2022-02-09 01:16:16 -05:00
Braedon
9656b54d9e Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00
Jenny Crowe
dd15d6bca7 Tweezers: Tweaked eyes slightly. Altered vegetable animations to accommodate. 2022-02-08 07:43:29 -07:00
Jenny Crowe
6ee88bfc0e Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Braedon
3f01bfdf7f You can no longer stab multiple peas at once (Fork Lifter) 2022-02-05 23:03:31 -05:00
Braedon
cbccf98d43 Clappy trio input problem fixed 2022-02-05 15:28:04 -05:00
Braedon
973df96566 Some DJ School logic and animations, DJ Yellow is not currently animatable. 2022-02-04 22:48:35 -05:00
Braedon
4efc96255e Spaceball's camera messed with other games 2022-02-04 13:15:28 -05:00
Jenny Crowe
8a1a159bfb Karate Man: Resolved layering issues with pot sprites 2022-02-03 05:27:55 -07:00
Braedon
eac24e76c0 DJ School sounds 2022-02-02 21:09:50 -05:00
Braedon
d8653bf135 Space soccer polish and editor preview button 2022-02-02 03:36:20 -05:00
Braedon
809ef84f35 You can now press whenever you want on Space Soccer 2022-02-01 20:11:42 -05:00
Braedon
759d4236e2 Discord rich presence 2022-01-30 18:40:12 -05:00
Braedon
69535ba564 Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00