minenice55
1f0187ee66
Internal: separate minigame definitions
2022-04-12 12:14:46 -04:00
Slaith
a653194e07
Moved all minigame initialization to Awake()
...
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
Jenny Crowe
2d80cb05b1
The biggest of boi refactors
2022-03-14 07:21:05 -07:00
Jenny Crowe
fd037c4436
Organization refactor
2022-03-11 21:10:13 -07:00
Carson Kompon
10f2db61d2
Added Tap, Double Tap, and Triple Tap to Tap Trial
...
All perfectly playable :)
Hopefully this is up to standards with the other games I just wanted to do this to prove to myself that I could LOL
2022-02-28 12:17:50 -05:00
Carson Kompon
02d2b411fd
Added Tap Trial miss sound
2022-02-28 10:36:05 -05:00
Carson Kompon
c5a9c70e0e
Simple tap
2022-02-28 02:05:57 -05:00
Carson Kompon
538bc3cfa5
Added Placeholder animations for Tap Trial
...
Added Double Tap and Triple Tap placeholder animations so they can be used in a remix until they're made actually playable.
2022-02-27 19:17:12 -05:00
Braedon
5d93a1ed90
Tap Trial: Player tap animation
2022-02-19 16:03:45 -05:00
Braedon
dc761a31c3
Some tap trial setup
2022-02-19 13:51:46 -05:00