Commit graph

3 commits

Author SHA1 Message Date
AstrlJelly
8fb01142db
Crop Stomp Fix + Fork Lifter Animation Tweak (#588)
* fork lifter weird reset thingy fixed

* crop stomp code review

im gonna be fixing that weird bug where inputs aren't scheduled if crop stomp is the first game (or if you start on it) but first
some of the code in this is nearly two years old. it needed a lot of check-ups.

* oh okay that bug was really easy to fix

* convert animation playing to beat scaled playing

* crop stomp fix
2023-12-05 22:38:55 +00:00
AstrlJelly
b22de5abdb
Collapsing Properties Update + Animation From Beat Method (#575)
* add entity to collapse function, start on new animation thingy

im gonna use fork lifter to demonstrate DoScaledAnimationFromBeatAsync() cuz it uses animations to cue the peas

also i fixed that months old bug where the fork lifter sfx wasn't playing correctly :/

* animation from beat functional, octo machine converted

this looks fantastic i can't wait to implement this into more things

* better anim function

this is more efficient AND it'll produce more consistent results when starting an animation between tempo changes :D
(it no longer iterates through a list twice)
2023-10-27 20:19:11 +00:00
Braedon
00ba7dd3b7 Some tap trial setup 2022-02-19 13:51:46 -05:00
Renamed from Assets/Resources/Sprites/Games/Fork Lifter/Animations/Hand_Flick.anim (Browse further)