Commit graph

5 commits

Author SHA1 Message Date
RaffyTaffy14
efa62a6db4
Clap Trap (#732)
* Clap Trap (WIP)

Adds:
Unanimated upscaled rig
"Clap" block
"Change Background Color" block
"Change Hand Colors" block
Input detection
Upscaled sprites
and more :)

* Doll Animation Start

Started animation on the doll's head.

oh yea also everything was misaligned oops will realign eventually

* Doll Head Animations

Completed all the animations for the clap trap doll, added a block to play certain animations (e.g. talking), and started animations on clapping

* Right Arm Fully Animated & Usable

All animations for the right arm are now complete and play properly in the game.

* All Arm Animations Complete

All the animations for the arms (and clap effect) are now done.

* Spotlight

A spotlight was added for the clap cue, can be recolored and works with stacked cues. Still kind of WIP but is fully functional.

* Incoming Objects Start

Sword go woosh

* meow

* Most clap trap objects

Mostly just making this so that I can remove this from my computer to save 5 tasty gigabytes. Not abandoning this 100% but it will be a bit

* Modernize Code

Gotta update all the code that broke in the 9 months of this being dead

* Animation Touch-Ups & Shadows

Touched up all the old animations to be more accurate to the originals (inaccurate framerate, missing frames, misplaced frames). Also added all the shadows that show up on the doll when the spotlight comes on.

* More Animation work and Modernized BG Event

Added animations to move the whole doll on a just/missed input. Fixed bugs with the default hand object not properly playing its animations due to its names previously being changed. Modernized the BG Colors event to have the whole easing dropdown in place of the "Fade?" toggle. Combined the spotlight recoloring section of the BG Colors event with the Hand Colors event to make the Object Colors event.

* New SFX rips

Kievit approved

* New Icons

RIP old icon

* Removed \n<color=#eb5454>[WIP]</color>

Removed \n<color=#eb5454>[WIP]</color>

---------

Co-authored-by: Roshibomb <58871286+Roshibomb@users.noreply.github.com>
Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-03-04 03:50:41 +00:00
minenice55
381b69fac9
Revert "Misc. Fixes and Tweaks (#377)" (#380)
This reverts commit f9906b50a5.
2023-04-02 02:28:23 +00:00
Seanski2
f9906b50a5
Misc. Fixes and Tweaks (#377)
* Fix Batch 1

fix batch 1

* fixes 2

tired

* fixes 3

* 1

* coin

coin

* Fixes 4

* Update README.md

* localization

* procrastination

heat death of the universe

* seal

* the funny 2023

* animatioon adjust

* more adjustment

---------

Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-04-01 04:00:04 +00:00
saladplainzone
75c46c7ded
Space Dance - New Sprites, Gramps Anims (#300)
* Space Dance - New Textures (Kinda), Somen - Import Settings

* Space Dance - Finish Implementing Wes's Dancers

* Space Dance - Animation Refinements

* Space Dance - Some Gramps Stuff

* Gramps Animations

* remove reference images

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-02-20 22:41:28 +00:00
RaffyTaffy14
8d707ecd4e
Lockstep Initialization (#203)
* Lockstep

fansodnason

* More Lockstep

Implemented the new sprites (still needs work). Added new Icon.

* More lockstep stuff

i have no clue

* Animation Tweaking

I fiddled around with numbers weeeeeeeeeeeeeeee
2023-01-16 23:29:05 -05:00